Commit Graph

  • c3b6f4b07e
    Merge 2545207aa0b2a7bccd7cee95e9d4d648194dcf13 into 4499f67f3122b1c6a8def5c4b7ad431d79791cb6 Maximilian Winter 2022-12-11 16:21:39 +08:00
  • 2545207aa0 Added first version of Animation Blending Maximilian Winter 2022-12-11 04:19:45 +01:00
  • 9dca839eaf Rewrote Animator to ISystem Maximilian Winter 2022-12-10 22:33:36 +01:00
  • 9f8a7fb7d8 Added basic blending and refactored some files Maximilian Winter 2022-12-10 15:02:53 +01:00
  • ee0fa7a5fa Fixed LODs and Mesh generation. Maximilian Winter 2022-12-04 15:47:07 +01:00
  • c23fcfcfa4
    Update README.md Maximilian Winter 2022-12-04 15:08:58 +01:00
  • 6fde2095aa Fixed for Entities 1.0 Maximilian Winter 2022-12-04 04:18:35 +01:00
  • 2fc866e40c
    Merge 873960c177c0c42d50cf122de56b88aed034ebe0 into 4499f67f3122b1c6a8def5c4b7ad431d79791cb6 Jingcheng Yang 2022-06-26 21:29:48 +08:00
  • 873960c177 Partial Class Jingcheng 2022-06-26 21:28:42 +08:00
  • 26a51061b0 Update VA_AnimatorSystem.cs Jingcheng 2022-06-26 21:26:40 +08:00
  • 70fa549577 Revert "Forced SAFETY" Jingcheng 2022-06-26 21:25:40 +08:00
  • 3d0f88afc0 Merge branch 'master' of https://github.com/JingchengYang4/VertexAnimation Jingcheng 2022-06-26 17:14:14 +08:00
  • b0b13491ed Forced SAFETY Jingcheng 2022-06-26 17:14:12 +08:00
  • 64538436e5 Forced SAFETY Jingcheng 2022-06-26 17:14:05 +08:00
  • b7eed7467a Update VertexAnimation.md Jingcheng 2022-04-18 18:16:34 +08:00
  • 5779382b55 Fix issues for Hybrid Renderer V2 Jingcheng 2022-04-18 15:01:19 +08:00
  • afad0215be
    Merge 7ba8c78d272881315965fe53f941c860b2c51dbe into 4499f67f3122b1c6a8def5c4b7ad431d79791cb6 SergeyVolik 2022-02-19 20:12:04 +03:00
  • 7ba8c78d27 feat: multiple animators sample has been added v2 SergeyVolik 2022-02-19 18:05:40 +02:00
  • 750b47ef9d Revert "feat: multiple animators sample has been added" SergeyVolik 2022-02-19 17:44:56 +02:00
  • 56fc0ff6e5 feat: multiple animators sample has been added SergeyVolik 2022-02-19 17:39:51 +02:00
  • 4365cdf51c refactor: package.json SergeyVolik 2022-02-19 17:37:40 +02:00
  • c58ef3ffe7 fix: sample2 SergeyVolik 2022-02-19 17:34:25 +02:00
  • 3cce11bcbd fix: sample1 scene SergeyVolik 2022-02-19 17:31:37 +02:00
  • 7741a1ef77 fix: multiple animators support SergeyVolik 2022-02-19 17:21:57 +02:00
  • 3cdd13bfef
    Merge 57bf2dc1de1898c999e00fb7f0b487bb3086368f into 4499f67f3122b1c6a8def5c4b7ad431d79791cb6 SergeyVolik 2022-02-19 15:45:08 +01:00
  • 57bf2dc1de fix: samples 1-3 + new sample 4 SergeyVolik 2022-02-19 16:31:34 +02:00
  • e07f7f67e6 fix: multiple animators support SergeyVolik 2022-02-19 14:29:16 +02:00
  • 3d73d6150d
    readme: unity version compatibility SergeyVolik 2022-02-15 20:52:27 +03:00
  • 4499f67f31
    Merge pull request #4 from maxartz15/develop master max 2021-06-24 21:04:49 +02:00
  • c555141c02
    Update README.md develop max 2021-06-24 21:04:16 +02:00
  • f560ad8347 Update README.md max 2021-06-24 20:59:38 +02:00
  • aa4e7e6488 Update README.md max 2021-04-16 16:13:33 +02:00
  • 4e7c73474a Update package.json max 2021-04-13 22:24:00 +02:00
  • c0f256950e Fix textures example3. max 2021-04-13 22:23:19 +02:00
  • 871c4b65c8 Update Example3.meta max 2021-04-13 22:16:22 +02:00
  • b469a30c84 Mono example. max 2021-04-13 22:11:12 +02:00
  • ec6b1b0e9e Fix sample1 max 2021-04-13 21:18:15 +02:00
  • 098c2fa9a5 Update package.json max 2021-04-05 22:49:45 +02:00
  • 3f262ca743 Merge branch 'master' into develop max 2021-04-05 22:40:39 +02:00
  • 6a3e0823c4 Update README.md max 2021-04-05 22:36:43 +02:00
  • d19835d603 Update package.json max 2021-04-05 22:21:04 +02:00
  • 7db5d33c8e Example2. max 2021-04-05 22:20:35 +02:00
  • d6f7cf3212 Update Example1. max 2021-04-05 22:15:36 +02:00
  • 26b08a84d1 Update VA_AnimatorSystem.cs max 2021-04-05 22:13:26 +02:00
  • b0f3ed7e5d
    Update README.md max 2021-03-02 17:27:25 +01:00
  • b0165c7f94
    Update README.md max 2021-02-19 18:20:26 +01:00
  • 3d962cdeba Update README.md max 2021-02-19 02:40:06 +01:00
  • 8a19e0cc1f Update README.md max 2021-02-19 02:21:25 +01:00
  • 40a3493172 Update Documentation. max 2021-02-19 02:21:21 +01:00
  • 721ba539f6 Update sample assets. max 2021-02-18 19:37:04 +01:00
  • b65a968561 Merge branch 'develop' max 2021-02-18 19:15:55 +01:00
  • 427fa44893 Update package.json max 2021-02-18 18:33:41 +01:00
  • b16b0aedcd ApplyAnimationBounds option. max 2021-02-18 18:29:40 +01:00
  • 43049094af Small MeshSimplifier optimalization. max 2021-02-18 17:35:05 +01:00
  • bc8aa08193 Recalculated Bounds. max 2021-02-18 03:19:07 +01:00
  • 2ea76b947e Added bounds. max 2021-02-17 21:20:53 +01:00
  • 3c14c98cf9 Update VA_ModelBaker.cs max 2021-02-17 00:49:03 +01:00
  • a8ffefa9d6 Large mesh support. max 2021-02-17 00:11:49 +01:00
  • 894ddce76e Fix LitGUI shader keyword toggles. max 2021-02-16 21:25:57 +01:00
  • 24851e9e1d Update MeshCombiner.cs max 2021-02-16 14:56:34 +01:00
  • f793b22f6b Update MeshCombiner.cs MultiMaterial max 2021-02-16 14:55:33 +01:00
  • e6016ef55a Update LitGUI.cs max 2021-02-10 01:54:59 +01:00
  • 3248728c3a Update Example1. max 2021-02-10 00:47:17 +01:00
  • 8a6fae2cfc Auto enable instancing. max 2021-02-10 00:44:31 +01:00
  • 9634fde59e Updated Lit shader and added GUI. max 2021-02-10 00:39:53 +01:00
  • f7fc4434d5 Interpolation max 2021-02-09 17:21:42 +01:00
  • c928f6daae Update THIRD PARTY NOTICES.md max 2021-02-08 20:04:51 +01:00
  • 0ad1cd59d8 Switched to Houdini vector packing max 2021-02-03 22:13:59 +01:00
  • de17fa3ffb Update Lit.ShaderGraph max 2021-02-03 15:01:16 +01:00
  • 20db98aebc
    Update package.json max 2021-01-25 22:48:45 +01:00
  • 47e33e34a2 Merge branch 'develop' max 2021-01-25 21:43:13 +01:00
  • 80b5f697f2 Added debugging option. max 2021-01-25 21:42:08 +01:00
  • 115f7bbb5b Update Lit.ShaderGraph max 2021-01-22 10:34:12 +01:00
  • 7275fda5e8
    Update LICENSE.md max 2021-01-21 22:30:58 +01:00
  • 2ae0842f84 Update package.json max 2021-01-21 15:30:32 +01:00
  • dd2e63dc04
    Update THIRD PARTY NOTICES.md max 2021-01-21 14:03:56 +01:00
  • 9dccd7154f New sample assets. max 2021-01-21 14:02:34 +01:00
  • 7c94fd6143 New default lit shader. max 2021-01-21 13:59:55 +01:00
  • 8d1120a826 Refresh preview. max 2021-01-21 11:06:58 +01:00
  • 1afaa6d81f Include inactive meshes. max 2021-01-21 10:43:33 +01:00
  • 1c9ab36bd8 Apply root motion option. max 2021-01-21 10:13:29 +01:00
  • 468d1472c2 Mesh Copy Index Format. max 2021-01-20 13:20:28 +01:00
  • 5edd6e5302 Importer presets. max 2021-01-20 13:20:00 +01:00
  • c3fd688619 Fix texture naming error. max 2021-01-19 16:35:37 +01:00
  • a3c0ea934e Package version max 2021-01-19 15:24:13 +01:00
  • 3e69eb9d84 Tmp Fix FixedString32 being zero at runtime. max 2021-01-19 15:23:52 +01:00
  • a192fed5e9 Preview loaded animations max 2021-01-19 13:59:54 +01:00
  • c465ec6585 Simplify editor max 2021-01-19 13:59:31 +01:00
  • 2d6e920017 Simplify data. max 2021-01-19 01:18:25 +01:00
  • 94f97c218a Fix prefab overwrite. max 2021-01-18 22:59:57 +01:00
  • f9a50c8c3a Change texture name max 2021-01-18 14:12:43 +01:00
  • e31ddd5631 GenerateTexture2DArray in ModelBaker max 2021-01-18 13:42:45 +01:00
  • efc5c179e4 Moved sample shader to core. max 2021-01-18 13:02:03 +01:00
  • 3ae24f5926 LODSettings max 2021-01-18 13:01:47 +01:00
  • 73d25ac453 MeshSimplifier max 2021-01-17 04:27:57 +01:00
  • d3b4d34409 Model Baker Updates max 2021-01-14 00:45:25 +01:00
  • 322b50b2bd Shader UV's max 2021-01-13 19:31:54 +01:00
  • 6c9a52c1a6 Static Store max 2021-01-13 10:16:22 +01:00
  • cab2c4ad12 Model Baker max 2021-01-11 20:59:40 +01:00
  • abd6cc9e9e ModelBaker Test max 2021-01-09 15:56:38 +01:00