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https://github.com/maxartz15/VertexAnimation.git
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Preview loaded animations
Preview to be loaded animations in the library.
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40
Editor/Scripts/Editor/VA_AnimationLibraryEditor.cs
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40
Editor/Scripts/Editor/VA_AnimationLibraryEditor.cs
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using UnityEngine;
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using UnityEditor;
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namespace TAO.VertexAnimation.Editor
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{
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[CustomEditor(typeof(VA_AnimationLibrary))]
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public class VA_AnimationLibraryEditor : UnityEditor.Editor
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{
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private VA_AnimationLibrary library = null;
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void OnEnable()
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{
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library = target as VA_AnimationLibrary;
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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InputGUI();
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EditorGUILayoutUtils.HorizontalLine(color: Color.gray);
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InfoGUI();
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serializedObject.ApplyModifiedProperties();
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}
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private void InputGUI()
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{
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EditorGUILayout.PropertyField(serializedObject.FindProperty("animationBooks"));
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}
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private void InfoGUI()
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{
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using (new EditorGUI.DisabledScope(disabled: true))
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{
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EditorGUILayout.PropertyField(serializedObject.FindProperty("loadedAnimationsPreview"));
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}
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}
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}
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}
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Editor/Scripts/Editor/VA_AnimationLibraryEditor.cs.meta
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11
Editor/Scripts/Editor/VA_AnimationLibraryEditor.cs.meta
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fileFormatVersion: 2
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guid: 257147ab6c1fe224784cbb0c5db92c6c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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