Vertex animation base.

Vertex animation base shader with interpolation.
This commit is contained in:
max 2020-11-02 23:49:30 +01:00
parent ebe4eb14bd
commit 8220f80d0e
30 changed files with 1700 additions and 12 deletions

7
CHANGELOG.md.meta Normal file
View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0f3329e9f17f30544b0fb97cff352c24
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Editor.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e6abc1015476c314eb8df5982eedf3ce
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5a3fe61ae09e60f488649e570a04e071
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: eff975d002caa494faa4c81fb547dbba
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

7
LICENSE.md.meta Normal file
View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c3f790a1067a9054ba5ea6c0265fbc6d
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

7
README.md.meta Normal file
View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 54b8765dd7c349248a0face5749490bc
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Runtime.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a206501a00fdc334c8899b98d115b16b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1d191fd2694a80142aaa155c49b1b8ae
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

8
Runtime/Scripts.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 559649aeb9735c94d8ad2186111a080f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,57 @@
using UnityEngine;
namespace tech_art_outsource.vertex_animation
{
public class VA_MaterialSetup : MonoBehaviour
{
public TextAsset m_animationJson = null;
[HideInInspector]
public AnimationData m_animationData = null;
private Material m_material = null;
// Start is called before the first frame update
void Start()
{
m_animationData = JsonUtility.FromJson<AnimationData>(m_animationJson.text);
m_material = GetComponent<MeshRenderer>().material;
m_material.SetInt("_numOfFrames", int.Parse(m_animationData.vertex_animation_textures1[0]._numOfFrames));
m_material.SetFloat("_paddedX", float.Parse(m_animationData.vertex_animation_textures1[0]._paddedX));
m_material.SetFloat("_paddedY", float.Parse(m_animationData.vertex_animation_textures1[0]._paddedY));
m_material.SetFloat("_pivMax", float.Parse(m_animationData.vertex_animation_textures1[0]._pivMax));
m_material.SetFloat("_pivMin", float.Parse(m_animationData.vertex_animation_textures1[0]._pivMin));
m_material.SetFloat("_posMax", float.Parse(m_animationData.vertex_animation_textures1[0]._posMax));
m_material.SetFloat("_posMin", float.Parse(m_animationData.vertex_animation_textures1[0]._posMin));
m_material.SetFloat("_speed", float.Parse(m_animationData.vertex_animation_textures1[0]._speed));
}
}
[System.Serializable]
public class AnimationData
{
public AnimData[] vertex_animation_textures1;
}
[System.Serializable]
public class AnimData
{
public string _doubleTex;
public string _height;
public string _normData;
public string _numOfFrames;
public string _packNorm;
public string _packPscale;
public string _paddedX;
public string _paddedY;
public string _pivMax;
public string _pivMin;
public string _posMax;
public string _posMin;
public string _scaleMax;
public string _scaleMin;
public string _speed;
public string _width;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e0cb46ae92466054da17b75956297486
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

8
Runtime/Shaders.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b283ebaf6cfdbad4c8dc0900b9163c8c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cdd7dbaad258f5046b5f1afb1e2c83dd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,23 @@
Copyright (c) 2020
Side Effects Software Inc. All rights reserved.
Redistribution and use of in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. The name of Side Effects Software may not be used to endorse or
promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 1caf0f5dc0fa19b4a961e254dd6e44ee
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 446663e7b10741549a76b3c09a9554c8
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 60072b568d64c40a485e0fc55012dc9f, type: 3}

View File

@ -0,0 +1,192 @@
float3 VAT_unpackAlpha(float alpha)
{
//decode float to float2
alpha *= 1024;
// alpha = 0.8286 * 1024;
float2 f2;
f2.x = floor(alpha / 32.0) / 31.5;
f2.y = (alpha - (floor(alpha / 32.0)*32.0)) / 31.5;
//decode float2 to float3
float3 f3;
f2 *= 4;
f2 -= 2;
float f2dot = dot(f2,f2);
f3.xy = sqrt(1 - (f2dot/4.0)) * f2;
f3.z = 1 - (f2dot/2.0);
f3 = clamp(f3, -1.0, 1.0);
return f3;
}
float2 VAT_uvPosition(float2 uvIndex, int numOfFrames, float speed, float time, float2 paddedRatio)
{
float2 uvPosition;
float FPS = 24.0;
float FPS_div_Frames = FPS / numOfFrames;
float timeInFrames = frac(speed * time);
timeInFrames = ceil(timeInFrames * numOfFrames);
timeInFrames /= numOfFrames;
timeInFrames += (1/numOfFrames);
uvPosition.x = uvIndex.x * paddedRatio.x;
uvPosition.y = (1 - (timeInFrames * paddedRatio.y)) + (1 - ((1 - uvIndex.y) * paddedRatio.y));
return uvPosition;
}
// Rigid VAT
void VAT_Rigid_float(
float3 restPosition,
float3 restNormal,
float3 vertexColor,
float2 uvIndex,
SamplerState texSampler,
Texture2D positionMap,
Texture2D rotationMap,
float2 positionBounds,
float2 pivotBounds,
float time,
float speed,
int numOfFrames,
float2 paddedRatio,
out float3 outPosition,
out float3 outNormal
)
{
float2 uvPosition = VAT_uvPosition(uvIndex, numOfFrames, speed, time, paddedRatio);
float4 texturePos = positionMap.SampleLevel(texSampler, uvPosition, 0);
float4 textureRot = rotationMap.SampleLevel(texSampler, uvPosition, 0);
texturePos.xyz = lerp(positionBounds.x, positionBounds.y, texturePos.xyz);
float3 pivot = lerp(pivotBounds.x, pivotBounds.y, vertexColor.xyz);
float3 atOrigin = restPosition - pivot;
//calculate rotation
textureRot *= 2.0;
textureRot -= 1.0;
float4 quat = 0;
quat = textureRot;
float3 rotated = 2.0 * cross(quat.xyz, cross(quat.xyz, atOrigin) + quat.w * atOrigin);
float3 rotatedNormal = restNormal + 2.0 * cross(quat.xyz, cross(quat.xyz, restNormal) + quat.w * restNormal);
outPosition = atOrigin + rotated + texturePos;
outNormal = rotatedNormal;
}
// Soft VAT
void VAT_Soft_float(
float3 restPosition,
float2 uvIndex,
SamplerState texSampler,
Texture2D positionMap,
Texture2D normalMap,
Texture2D colorMap,
float2 positionBounds,
float time,
float speed,
int numOfFrames,
float2 paddedRatio,
bool packNorm,
out float3 outPosition,
out float3 outNormal,
out float3 outColor
)
{
float2 uvPosition = VAT_uvPosition(uvIndex, numOfFrames, speed, time, paddedRatio);
float4 texturePos = positionMap.SampleLevel(texSampler, uvPosition, 0);
float4 textureN = normalMap.SampleLevel(texSampler, uvPosition, 0);
float4 textureCd = colorMap.SampleLevel(texSampler, uvPosition, 0);
texturePos.xyz = lerp(positionBounds.x, positionBounds.y, texturePos.xyz);
//calculate normal
if (packNorm){
outNormal = VAT_unpackAlpha(texturePos.w);
} else {
outNormal = textureN * 2 - 1;
}
outPosition = restPosition + texturePos;
outColor = textureCd.xyz;
}
// Fluid VAT
void VAT_Fluid_float(
float2 uvIndex,
SamplerState texSampler,
Texture2D positionMap,
Texture2D normalMap,
Texture2D colorMap,
float2 positionBounds,
float time,
float speed,
int numOfFrames,
float2 paddedRatio,
bool packNorm,
out float3 outPosition,
out float3 outNormal,
out float3 outColor
)
{
float2 uvPosition = VAT_uvPosition(uvIndex, numOfFrames, speed, time, paddedRatio);
float4 texturePos = positionMap.SampleLevel(texSampler, uvPosition, 0);
float4 textureN = normalMap.SampleLevel(texSampler, uvPosition, 0);
float4 textureCd = colorMap.SampleLevel(texSampler, uvPosition, 0);
texturePos.xyz = lerp(positionBounds.x, positionBounds.y, texturePos.xyz);
//calculate normal
if (packNorm){
outNormal = VAT_unpackAlpha(texturePos.w);
} else {
outNormal = textureN * 2 - 1;
}
outPosition = texturePos;
outColor = textureCd.xyz;
}
// Sprite VAT
void VAT_Sprite_float(
float2 uvIndex,
float2 uv,
SamplerState texSampler,
Texture2D positionMap,
Texture2D colorMap,
float2 positionBounds,
float2 widthHeight,
float time,
float speed,
int numOfFrames,
float2 paddedRatio,
bool packNorm,
matrix MV,
out float3 outPosition,
out float3 outNormal,
out float3 outColor
)
{
float2 uvPosition = VAT_uvPosition(uvIndex, numOfFrames, speed, time, paddedRatio);
float4 texturePos = positionMap.SampleLevel(texSampler, uvPosition, 0);
float4 textureCd = colorMap.SampleLevel(texSampler, uvPosition, 0);
texturePos.xyz = lerp(positionBounds.x, positionBounds.y, texturePos.xyz);
outNormal = float3(1.0, 0.0, 0.0);
//create camera facing billboard based on uv coordinates
float3 cameraF = float3(0.5 - uv.x, uv.y - 0.5, 0);
cameraF *= float3(widthHeight.x, widthHeight.y, 1);
cameraF = mul(cameraF, MV);
outPosition = cameraF + texturePos.xyz;
outColor = textureCd.xyz;
}

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 02d1c270a9fbbbb409ce4b0951c20c65
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 9835661790b47214b8f52829d120645f
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}

View File

@ -0,0 +1,119 @@
{
"m_SerializedProperties": [
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty"
},
"JSONnodeData": "{\n \"m_Guid\": {\n \"m_GuidSerialized\": \"459765e6-d07b-4114-ac0e-62037392f82f\"\n },\n \"m_Name\": \"Speed\",\n \"m_DefaultReferenceName\": \"Vector1_90A7DCB2\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_Precision\": 0,\n \"m_GPUInstanced\": false,\n \"m_Hidden\": false,\n \"m_Value\": 0.0,\n \"m_FloatType\": 0,\n \"m_RangeValues\": {\n \"x\": 0.0,\n \"y\": 1.0\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty"
},
"JSONnodeData": "{\n \"m_Guid\": {\n \"m_GuidSerialized\": \"0190d211-eeed-4311-97c2-4218d839f05c\"\n },\n \"m_Name\": \"Number Of Frames\",\n \"m_DefaultReferenceName\": \"Vector1_3CACE04\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_Precision\": 0,\n \"m_GPUInstanced\": false,\n \"m_Hidden\": false,\n \"m_Value\": 0.0,\n \"m_FloatType\": 0,\n \"m_RangeValues\": {\n \"x\": 0.0,\n \"y\": 1.0\n }\n}"
}
],
"m_SerializedKeywords": [],
"m_SerializableNodes": [
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.TimeNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"22b497e5-e126-4906-b4f2-f17d8aa84124\",\n \"m_GroupGuidSerialized\": \"b292ec34-c0e6-4e3c-83c5-3420c2c70100\",\n \"m_Name\": \"Time\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": false,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -263.0,\n \"y\": -59.999996185302737,\n \"width\": 91.00000762939453,\n \"height\": 77.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Time\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Time\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Sine Time\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Sine Time\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Cosine Time\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Cosine Time\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Delta Time\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Delta Time\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"Smooth Delta\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Smooth Delta\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.MultiplyNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"3b836191-2564-4804-8f65-722a5bf448ea\",\n \"m_GroupGuidSerialized\": \"b292ec34-c0e6-4e3c-83c5-3420c2c70100\",\n \"m_Name\": \"Multiply\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -143.0,\n \"y\": -83.75006103515625,\n \"width\": 137.0,\n \"height\": 117.99999237060547\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 2.0,\\n \\\"e01\\\": 2.0,\\n \\\"e02\\\": 2.0,\\n \\\"e03\\\": 2.0,\\n \\\"e10\\\": 2.0,\\n \\\"e11\\\": 2.0,\\n \\\"e12\\\": 2.0,\\n \\\"e13\\\": 2.0,\\n \\\"e20\\\": 2.0,\\n \\\"e21\\\": 2.0,\\n \\\"e22\\\": 2.0,\\n \\\"e23\\\": 2.0,\\n \\\"e30\\\": 2.0,\\n \\\"e31\\\": 2.0,\\n \\\"e32\\\": 2.0,\\n \\\"e33\\\": 2.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": false,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.MultiplyNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"4ac5634d-7bf4-4fa6-8178-97cf68d543b3\",\n \"m_GroupGuidSerialized\": \"b292ec34-c0e6-4e3c-83c5-3420c2c70100\",\n \"m_Name\": \"Multiply\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 21.0,\n \"y\": -84.75,\n \"width\": 137.0,\n \"height\": 117.99999237060547\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 2.0,\\n \\\"e01\\\": 2.0,\\n \\\"e02\\\": 2.0,\\n \\\"e03\\\": 2.0,\\n \\\"e10\\\": 2.0,\\n \\\"e11\\\": 2.0,\\n \\\"e12\\\": 2.0,\\n \\\"e13\\\": 2.0,\\n \\\"e20\\\": 2.0,\\n \\\"e21\\\": 2.0,\\n \\\"e22\\\": 2.0,\\n \\\"e23\\\": 2.0,\\n \\\"e30\\\": 2.0,\\n \\\"e31\\\": 2.0,\\n \\\"e32\\\": 2.0,\\n \\\"e33\\\": 2.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"e00\\\": 0.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 0.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 0.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"e00\\\": 1.0,\\n \\\"e01\\\": 0.0,\\n \\\"e02\\\": 0.0,\\n \\\"e03\\\": 0.0,\\n \\\"e10\\\": 0.0,\\n \\\"e11\\\": 1.0,\\n \\\"e12\\\": 0.0,\\n \\\"e13\\\": 0.0,\\n \\\"e20\\\": 0.0,\\n \\\"e21\\\": 0.0,\\n \\\"e22\\\": 1.0,\\n \\\"e23\\\": 0.0,\\n \\\"e30\\\": 0.0,\\n \\\"e31\\\": 0.0,\\n \\\"e32\\\": 0.0,\\n \\\"e33\\\": 1.0\\n }\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": false,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.PropertyNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"c6b682c9-92ed-4e08-b897-25d40e7a1210\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Property\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -418.0000305175781,\n \"y\": -44.0,\n \"width\": 109.0,\n \"height\": 34.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Speed\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_PropertyGuidSerialized\": \"459765e6-d07b-4114-ac0e-62037392f82f\"\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.FractionNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"cf11aef6-1d02-4ad4-b54a-ac32164ddf9a\",\n \"m_GroupGuidSerialized\": \"b292ec34-c0e6-4e3c-83c5-3420c2c70100\",\n \"m_Name\": \"Fraction\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 182.0,\n \"y\": -85.75,\n \"width\": 141.0,\n \"height\": 94.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"In\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"In\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": false,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.PropertyNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"ee5fbbe3-f23f-4b7e-a941-9a2bc49ad394\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Property\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -168.0,\n \"y\": 65.00000762939453,\n \"width\": 173.0,\n \"height\": 34.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Number Of Frames\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_PropertyGuidSerialized\": \"0190d211-eeed-4311-97c2-4218d839f05c\"\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.SubGraphOutputNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"f8eb773c-a1c4-49ac-917b-c9f937f7588b\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Out_Vector1\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 359.0,\n \"y\": -86.99999237060547,\n \"width\": 131.0,\n \"height\": 77.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Out_Vector1\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"OutVector1\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
}
],
"m_Groups": [
{
"m_GuidSerialized": "b292ec34-c0e6-4e3c-83c5-3420c2c70100",
"m_Title": "Calculate lerp, fraction of time in frames.",
"m_Position": {
"x": -1281.0,
"y": 479.00006103515627
}
}
],
"m_StickyNotes": [],
"m_SerializableEdges": [
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"22b497e5-e126-4906-b4f2-f17d8aa84124\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"3b836191-2564-4804-8f65-722a5bf448ea\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"3b836191-2564-4804-8f65-722a5bf448ea\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"4ac5634d-7bf4-4fa6-8178-97cf68d543b3\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"4ac5634d-7bf4-4fa6-8178-97cf68d543b3\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"cf11aef6-1d02-4ad4-b54a-ac32164ddf9a\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"c6b682c9-92ed-4e08-b897-25d40e7a1210\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"3b836191-2564-4804-8f65-722a5bf448ea\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"cf11aef6-1d02-4ad4-b54a-ac32164ddf9a\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"f8eb773c-a1c4-49ac-917b-c9f937f7588b\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"ee5fbbe3-f23f-4b7e-a941-9a2bc49ad394\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"4ac5634d-7bf4-4fa6-8178-97cf68d543b3\"\n }\n}"
}
],
"m_PreviewData": {
"serializedMesh": {
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
"m_Guid": ""
}
},
"m_Path": "Sub Graphs",
"m_ConcretePrecision": 0,
"m_ActiveOutputNodeGuidSerialized": ""
}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: e4bbfaf6d1381e34196e697809e23ab2
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 60072b568d64c40a485e0fc55012dc9f, type: 3}

View File

@ -0,0 +1,119 @@
{
"m_SerializedProperties": [
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty"
},
"JSONnodeData": "{\n \"m_Guid\": {\n \"m_GuidSerialized\": \"4e9074ba-d6e9-4706-9dc9-c3d578ceb442\"\n },\n \"m_Name\": \"Speed\",\n \"m_DefaultReferenceName\": \"Vector1_518E1D81\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_Precision\": 0,\n \"m_GPUInstanced\": false,\n \"m_Hidden\": false,\n \"m_Value\": 1.0,\n \"m_FloatType\": 0,\n \"m_RangeValues\": {\n \"x\": 0.0,\n \"y\": 1.0\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty"
},
"JSONnodeData": "{\n \"m_Guid\": {\n \"m_GuidSerialized\": \"86d312fd-7ccb-41d9-9942-09ac088c32fd\"\n },\n \"m_Name\": \"Number Of Frames\",\n \"m_DefaultReferenceName\": \"Vector1_95891B20\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_Precision\": 0,\n \"m_GPUInstanced\": false,\n \"m_Hidden\": false,\n \"m_Value\": 1.0,\n \"m_FloatType\": 0,\n \"m_RangeValues\": {\n \"x\": 0.0,\n \"y\": 1.0\n }\n}"
}
],
"m_SerializedKeywords": [],
"m_SerializableNodes": [
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.PropertyNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"2025f252-e796-40c6-acac-62909744466e\",\n \"m_GroupGuidSerialized\": \"0b129eb2-0a1f-4b38-b269-b6d87bfe28f1\",\n \"m_Name\": \"Property\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -381.9999694824219,\n \"y\": 57.99999237060547,\n \"width\": 173.0,\n \"height\": 34.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Number Of Frames\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_PropertyGuidSerialized\": \"86d312fd-7ccb-41d9-9942-09ac088c32fd\"\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.TimeNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"4ffbfaec-989c-4eda-b92e-ac5777ca89dd\",\n \"m_GroupGuidSerialized\": \"0b129eb2-0a1f-4b38-b269-b6d87bfe28f1\",\n \"m_Name\": \"Time\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": false,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -23.999998092651368,\n \"y\": -91.0,\n \"width\": 91.0,\n \"height\": 77.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Time\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Time\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Sine Time\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Sine Time\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Cosine Time\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Cosine Time\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Delta Time\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Delta Time\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"Smooth Delta\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Smooth Delta\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.AddNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"95be052b-144c-45e8-8896-22f67d9e9722\",\n \"m_GroupGuidSerialized\": \"0b129eb2-0a1f-4b38-b269-b6d87bfe28f1\",\n \"m_Name\": \"Add\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 92.0001220703125,\n \"y\": -91.25,\n \"width\": 135.0,\n \"height\": 118.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": false,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.PropertyNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"a8c55430-190f-4696-9c5b-7d78321fe0ab\",\n \"m_GroupGuidSerialized\": \"0b129eb2-0a1f-4b38-b269-b6d87bfe28f1\",\n \"m_Name\": \"Property\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -183.00003051757813,\n \"y\": 112.00000762939453,\n \"width\": 109.0,\n \"height\": 34.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Speed\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_PropertyGuidSerialized\": \"4e9074ba-d6e9-4706-9dc9-c3d578ceb442\"\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.DivideNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"bc3cdf1a-f645-4574-901c-8934507dbc77\",\n \"m_GroupGuidSerialized\": \"0b129eb2-0a1f-4b38-b269-b6d87bfe28f1\",\n \"m_Name\": \"Divide\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -202.99996948242188,\n \"y\": -6.000007152557373,\n \"width\": 126.0,\n \"height\": 118.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 1.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 2.0,\\n \\\"y\\\": 2.0,\\n \\\"z\\\": 2.0,\\n \\\"w\\\": 2.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": false,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.DivideNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"fe282ad8-93cb-4f33-bddf-6cf8fab494d6\",\n \"m_GroupGuidSerialized\": \"0b129eb2-0a1f-4b38-b269-b6d87bfe28f1\",\n \"m_Name\": \"Divide\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -58.00001907348633,\n \"y\": -5.999989986419678,\n \"width\": 126.0,\n \"height\": 118.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 2.0,\\n \\\"y\\\": 2.0,\\n \\\"z\\\": 2.0,\\n \\\"w\\\": 2.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": false,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.SubGraphOutputNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"ff294d7c-6c8b-49fc-bc41-442124e6f55a\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Out_Vector1\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 271.0000305175781,\n \"y\": -91.0,\n \"width\": 131.00001525878907,\n \"height\": 77.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Out_Vector1\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"OutVector1\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
}
],
"m_Groups": [
{
"m_GuidSerialized": "0b129eb2-0a1f-4b38-b269-b6d87bfe28f1",
"m_Title": "TimeOffset",
"m_Position": {
"x": -2139.0,
"y": 229.0000457763672
}
}
],
"m_StickyNotes": [],
"m_SerializableEdges": [
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"2025f252-e796-40c6-acac-62909744466e\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"bc3cdf1a-f645-4574-901c-8934507dbc77\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"4ffbfaec-989c-4eda-b92e-ac5777ca89dd\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"95be052b-144c-45e8-8896-22f67d9e9722\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"95be052b-144c-45e8-8896-22f67d9e9722\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"ff294d7c-6c8b-49fc-bc41-442124e6f55a\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"a8c55430-190f-4696-9c5b-7d78321fe0ab\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"fe282ad8-93cb-4f33-bddf-6cf8fab494d6\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"bc3cdf1a-f645-4574-901c-8934507dbc77\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"fe282ad8-93cb-4f33-bddf-6cf8fab494d6\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"fe282ad8-93cb-4f33-bddf-6cf8fab494d6\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"95be052b-144c-45e8-8896-22f67d9e9722\"\n }\n}"
}
],
"m_PreviewData": {
"serializedMesh": {
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
"m_Guid": ""
}
},
"m_Path": "Sub Graphs",
"m_ConcretePrecision": 0,
"m_ActiveOutputNodeGuidSerialized": ""
}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 2d93b5b652a565a4a9c6583a698f1577
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 60072b568d64c40a485e0fc55012dc9f, type: 3}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 63eba01500490214086d323e096ce32f
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,11 +1,6 @@
This package borrows code from various different sources, including:
# []()
### Relevant Files
- []()
### Credits
- Author: []()
- Source: []()
- License: []()
### SideFXLabs
- File: [VAT](/Runtime/Shaders/SideFXLabs/)
- Source: [Github](https://github.com/sideeffects/SideFXLabs)
- License: [LICENSE](/Runtime/Shaders/SideFXLabs/LICENSE.md)

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7e99a9c557e49374fb05cc0e3181defc
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -2,8 +2,8 @@
"name": "com.tech_art_outsource.vertex_animation",
"displayName": "TAO Vertex Animation",
"version": "0.1.0",
"unity": "2019.4",
"unityRelease": "10f1",
"unity": "2020.1",
"unityRelease": "6f1",
"description": "Vertex animation shaders and tools.",
"category": "Tool",
"type": "tool",
@ -14,7 +14,6 @@
"url": "https://www.maxartz15.com"
},
"dependencies": {
"com.maxartz15.package1": "0.1.0"
},
"keywords": [
"tech art outsource",

7
package.json.meta Normal file
View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a6a5bfe9638127143b049ea24a17ab1a
PackageManifestImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: