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Example1
Example1 Assets. Co-Authored-By: Neeto-rzo <68438932+Neeto-rzo@users.noreply.github.com>
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Samples~/Example1/Scripts/SampleAnimationSystemsAuthoring.cs
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109
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using Unity.Entities;
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using Unity.Mathematics;
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public class SampleAnimationSystemsAuthoring : UnityEngine.MonoBehaviour
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{
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[UnityEngine.SerializeField]
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{
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PlayRandomAnimation,
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PlayAnimationByName
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}
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{
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{
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ac.animationTime += deltaTime;
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{
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// New random animation.
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{
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ac.animationIndex = VA_AnimationLibraryUtils.GetAnimation(ref animationsRef, "Character1Shoot");
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// 'Play' the actual animation.
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Loading…
Reference in New Issue
Block a user