Commit Graph

15 Commits

Author SHA1 Message Date
max
9f0566f358 Texel Density preset. 2021-04-23 17:02:34 +02:00
max
14d7e7eb41 Added ScrollViewScope. 2021-04-20 20:23:13 +02:00
max
c207d4887e Replaced mip textures.
Removed custom mip map importer.
Textures are now created within Unity (tool might later be added as importable content).
2021-04-20 15:38:09 +02:00
max
42100c5332 Update SceneDebugViewerWindow and GlobalShaderProperty.
Compact and normal mode.
More types in global shader property.
Updated global shader property drawer.
SortingOrder for setups.
2021-04-20 03:54:55 +02:00
max
0ce4962c05 Testing multiple MipMap/TexelDensity solutions 2021-04-20 03:52:32 +02:00
max
4debab5567 Vertex Color
Added vertex color preset.
2021-04-13 14:46:31 +02:00
max
7a88d5af4c Menu locations 2021-03-31 14:45:50 +02:00
max
50df02b3b0 Update SceneDebugViewerWindow.cs 2021-03-31 14:01:01 +02:00
max
a4eafe007c Added Presets.
Reworked shaders and added more presets.
2021-03-31 13:01:43 +02:00
max
12a4122134 Pressets. 2021-03-31 01:20:21 +02:00
max
1e21d42722 Grid and overdraw presets.
Added the first two presets: grid and overdraw.
2021-03-30 21:05:02 +02:00
max
16f6a4e135 GlobalShaderPropertyDrawer.
GlobalShaderPropertyDrawer.
2021-03-30 21:04:17 +02:00
max
6276c12668 ReplacementShaderSetup.
ReplacementShaderSetup.
SceneDebugViewerWindow.
2021-03-30 21:04:06 +02:00
max
644f5d5477 Package setup. 2021-03-30 15:36:30 +02:00
max
8a23ad5449 Initial commit 2021-03-30 14:11:12 +02:00