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mirror of https://github.com/maxartz15/SceneDebugViewer.git synced 2025-06-02 17:35:40 +02:00
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SceneDebugViewer/Editor
History
max c207d4887e Replaced mip textures.
Removed custom mip map importer.
Textures are now created within Unity (tool might later be added as importable content).
2021-04-20 15:38:09 +02:00
..
Presets
Replaced mip textures.
2021-04-20 15:38:09 +02:00
GlobalShaderPropertyDrawer.cs
Update SceneDebugViewerWindow and GlobalShaderProperty.
2021-04-20 03:54:55 +02:00
GlobalShaderPropertyDrawer.cs.meta
GlobalShaderPropertyDrawer.
2021-03-30 21:04:17 +02:00
Presets.meta
Grid and overdraw presets.
2021-03-30 21:05:02 +02:00
ReplacementShaderSetupScriptableObject.cs
Update SceneDebugViewerWindow and GlobalShaderProperty.
2021-04-20 03:54:55 +02:00
ReplacementShaderSetupScriptableObject.cs.meta
ReplacementShaderSetup.
2021-03-30 21:04:06 +02:00
SceneDebugViewerWindow.cs
Update SceneDebugViewerWindow and GlobalShaderProperty.
2021-04-20 03:54:55 +02:00
SceneDebugViewerWindow.cs.meta
Update SceneDebugViewerWindow and GlobalShaderProperty.
2021-04-20 03:54:55 +02:00
TAO.SceneDebugViewer.Editor.asmdef
Package setup.
2021-03-30 15:36:30 +02:00
TAO.SceneDebugViewer.Editor.asmdef.meta
Package setup.
2021-03-30 15:36:30 +02:00
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