mirror of
https://github.com/maxartz15/SceneDebugViewer.git
synced 2024-12-24 10:58:27 +01:00
Grid and overdraw presets.
Added the first two presets: grid and overdraw.
This commit is contained in:
parent
16f6a4e135
commit
1e21d42722
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Editor/Presets/Overdraw.asset
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Runtime/Shaders/Overdraw.shader
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Runtime/Shaders/TriPlanarTextureUnlit.shader
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|
||||
o.normal = normalize(mul(v.normal, (float3x3)unity_WorldToObject));
|
||||
return o;
|
||||
}
|
||||
|
||||
fixed4 frag (v2f i) : SV_Target
|
||||
{
|
||||
//calculate UV coordinates for three projections
|
||||
float2 uv_front = TRANSFORM_TEX(i.worldPos.xy, _RS_Texture);
|
||||
float2 uv_side = TRANSFORM_TEX(i.worldPos.zy, _RS_Texture);
|
||||
float2 uv_top = TRANSFORM_TEX(i.worldPos.xz, _RS_Texture);
|
||||
|
||||
//read texture at uv position of the three projections
|
||||
fixed4 col_front = tex2D(_RS_Texture, uv_front);
|
||||
fixed4 col_side = tex2D(_RS_Texture, uv_side);
|
||||
fixed4 col_top = tex2D(_RS_Texture, uv_top);
|
||||
|
||||
//generate weights from world normals
|
||||
float3 weights = i.normal;
|
||||
//show texture on both sides of the object (positive and negative)
|
||||
weights = abs(weights);
|
||||
//make the transition sharper
|
||||
weights = pow(weights, _RS_Float);
|
||||
//make it so the sum of all components is 1
|
||||
weights = weights / (weights.x + weights.y + weights.z);
|
||||
|
||||
//combine weights with projected colors
|
||||
col_front *= weights.z;
|
||||
col_side *= weights.x;
|
||||
col_top *= weights.y;
|
||||
|
||||
//combine the projected colors
|
||||
fixed4 col = col_front + col_side + col_top;
|
||||
|
||||
return col;
|
||||
|
||||
// return fixed4(abs(i.normal.xyz), 1);
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
10
Runtime/Shaders/TriPlanarTextureUnlit.shader.meta
Normal file
10
Runtime/Shaders/TriPlanarTextureUnlit.shader.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 938a5e8d620c4b943bb6b2b15202678c
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
preprocessorOverride: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Runtime/Textures.meta
Normal file
8
Runtime/Textures.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fd801fc8bd053b94aa1a28ffc6cfd137
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Runtime/Textures/Checker_01.bmp
Normal file
BIN
Runtime/Textures/Checker_01.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 64 KiB |
144
Runtime/Textures/Checker_01.bmp.meta
Normal file
144
Runtime/Textures/Checker_01.bmp.meta
Normal file
@ -0,0 +1,144 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 60a6c65bf59247d41bcc18553d97d2c5
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
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filterMode: 1
|
||||
aniso: 2
|
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mipBias: -100
|
||||
wrapU: 0
|
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wrapV: 0
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wrapW: 0
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nPOTScale: 1
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||||
lightmap: 0
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compressionQuality: 50
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spriteMode: 0
|
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spriteExtrude: 1
|
||||
spriteMeshType: 1
|
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alignment: 0
|
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spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 8192
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
|
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crunchedCompression: 0
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allowsAlphaSplitting: 0
|
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overridden: 0
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||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
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||||
buildTarget: Standalone
|
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maxTextureSize: 8192
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
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crunchedCompression: 0
|
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allowsAlphaSplitting: 0
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||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 8192
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
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crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
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overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 8192
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 8192
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user