Commit Graph

92 Commits

Author SHA1 Message Date
Jingcheng
5779382b55 Fix issues for Hybrid Renderer V2 2022-04-18 15:01:19 +08:00
max
4499f67f31
Merge pull request #4 from maxartz15/develop
Update README.md
2021-06-24 21:04:49 +02:00
max
c555141c02
Update README.md 2021-06-24 21:04:16 +02:00
max
f560ad8347 Update README.md
- Readme info
- License fix
2021-06-24 20:59:38 +02:00
max
aa4e7e6488 Update README.md 2021-04-16 16:13:33 +02:00
max
4e7c73474a Update package.json 2021-04-13 22:24:00 +02:00
max
c0f256950e Fix textures example3. 2021-04-13 22:23:19 +02:00
max
871c4b65c8 Update Example3.meta 2021-04-13 22:16:22 +02:00
max
b469a30c84 Mono example.
Added a simple MonoBehaviour example.
2021-04-13 22:11:12 +02:00
max
ec6b1b0e9e Fix sample1 2021-04-13 21:18:15 +02:00
max
098c2fa9a5 Update package.json 2021-04-05 22:49:45 +02:00
max
3f262ca743 Merge branch 'master' into develop 2021-04-05 22:40:39 +02:00
max
6a3e0823c4 Update README.md 2021-04-05 22:36:43 +02:00
max
d19835d603 Update package.json 2021-04-05 22:21:04 +02:00
max
7db5d33c8e Example2.
Example2
- Spawn system
- Character animation system
2021-04-05 22:20:35 +02:00
max
d6f7cf3212 Update Example1. 2021-04-05 22:15:36 +02:00
max
26b08a84d1 Update VA_AnimatorSystem.cs
Removed unused using thing.
2021-04-05 22:13:26 +02:00
max
b0f3ed7e5d
Update README.md 2021-03-02 17:27:25 +01:00
max
b0165c7f94
Update README.md 2021-02-19 18:20:26 +01:00
max
3d962cdeba Update README.md 2021-02-19 02:40:06 +01:00
max
8a19e0cc1f Update README.md 2021-02-19 02:21:25 +01:00
max
40a3493172 Update Documentation.
Base documentation.
2021-02-19 02:21:21 +01:00
max
721ba539f6 Update sample assets. 2021-02-18 19:37:04 +01:00
max
b65a968561 Merge branch 'develop' 2021-02-18 19:15:55 +01:00
max
427fa44893 Update package.json 2021-02-18 18:33:41 +01:00
max
b16b0aedcd ApplyAnimationBounds option. 2021-02-18 18:29:40 +01:00
max
43049094af Small MeshSimplifier optimalization.
List -> Array.
Skip LOD when quality is 1.
2021-02-18 17:35:05 +01:00
max
bc8aa08193 Recalculated Bounds. 2021-02-18 03:19:07 +01:00
max
2ea76b947e Added bounds. 2021-02-17 21:20:53 +01:00
max
3c14c98cf9 Update VA_ModelBaker.cs
Removed LitGUI debug logs.
Updated VA_ModelBaker material creation and setting update.
Added mesh finalize function to optimize and upload the mesh data.
2021-02-17 00:49:03 +01:00
max
a8ffefa9d6 Large mesh support. 2021-02-17 00:11:49 +01:00
max
894ddce76e Fix LitGUI shader keyword toggles. 2021-02-16 21:25:57 +01:00
max
24851e9e1d Update MeshCombiner.cs 2021-02-16 14:56:34 +01:00
max
e6016ef55a Update LitGUI.cs 2021-02-10 01:54:59 +01:00
max
3248728c3a Update Example1. 2021-02-10 00:47:17 +01:00
max
8a6fae2cfc Auto enable instancing. 2021-02-10 00:44:31 +01:00
max
9634fde59e Updated Lit shader and added GUI. 2021-02-10 00:39:53 +01:00
max
f7fc4434d5 Interpolation
Smooth animations :)
2021-02-09 17:21:42 +01:00
max
c928f6daae Update THIRD PARTY NOTICES.md 2021-02-08 20:04:51 +01:00
max
0ad1cd59d8 Switched to Houdini vector packing 2021-02-03 22:13:59 +01:00
max
de17fa3ffb Update Lit.ShaderGraph
Option to use normals stored in the alpha of the position map.
2021-02-03 15:01:16 +01:00
max
20db98aebc
Update package.json 2021-01-25 22:48:45 +01:00
max
47e33e34a2 Merge branch 'develop' 2021-01-25 21:43:13 +01:00
max
80b5f697f2 Added debugging option.
Turn on/off logs.
2021-01-25 21:42:08 +01:00
max
115f7bbb5b Update Lit.ShaderGraph
Added emission map.
2021-01-22 10:34:12 +01:00
max
7275fda5e8
Update LICENSE.md 2021-01-21 22:30:58 +01:00
max
2ae0842f84 Update package.json 2021-01-21 15:30:32 +01:00
max
dd2e63dc04
Update THIRD PARTY NOTICES.md 2021-01-21 14:03:56 +01:00
max
9dccd7154f New sample assets. 2021-01-21 14:02:34 +01:00
max
7c94fd6143 New default lit shader.
New default lit shader.
Removed unused gizmos.
Updated preset.
2021-01-21 13:59:55 +01:00