Commit Graph

15 Commits

Author SHA1 Message Date
max
c207d4887e Replaced mip textures.
Removed custom mip map importer.
Textures are now created within Unity (tool might later be added as importable content).
2021-04-20 15:38:09 +02:00
max
42100c5332 Update SceneDebugViewerWindow and GlobalShaderProperty.
Compact and normal mode.
More types in global shader property.
Updated global shader property drawer.
SortingOrder for setups.
2021-04-20 03:54:55 +02:00
max
0ce4962c05 Testing multiple MipMap/TexelDensity solutions 2021-04-20 03:52:32 +02:00
max
4debab5567 Vertex Color
Added vertex color preset.
2021-04-13 14:46:31 +02:00
max
aaa8b1e075 Update .gitignore 2021-03-31 16:23:41 +02:00
max
f252601979 Readme and package setup. 2021-03-31 14:46:09 +02:00
max
7a88d5af4c Menu locations 2021-03-31 14:45:50 +02:00
max
50df02b3b0 Update SceneDebugViewerWindow.cs 2021-03-31 14:01:01 +02:00
max
a4eafe007c Added Presets.
Reworked shaders and added more presets.
2021-03-31 13:01:43 +02:00
max
12a4122134 Pressets. 2021-03-31 01:20:21 +02:00
max
1e21d42722 Grid and overdraw presets.
Added the first two presets: grid and overdraw.
2021-03-30 21:05:02 +02:00
max
16f6a4e135 GlobalShaderPropertyDrawer.
GlobalShaderPropertyDrawer.
2021-03-30 21:04:17 +02:00
max
6276c12668 ReplacementShaderSetup.
ReplacementShaderSetup.
SceneDebugViewerWindow.
2021-03-30 21:04:06 +02:00
max
644f5d5477 Package setup. 2021-03-30 15:36:30 +02:00
max
8a23ad5449 Initial commit 2021-03-30 14:11:12 +02:00