Commit Graph

86 Commits

Author SHA1 Message Date
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c0f256950e Fix textures example3. 2021-04-13 22:23:19 +02:00
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871c4b65c8 Update Example3.meta 2021-04-13 22:16:22 +02:00
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b469a30c84 Mono example.
Added a simple MonoBehaviour example.
2021-04-13 22:11:12 +02:00
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ec6b1b0e9e Fix sample1 2021-04-13 21:18:15 +02:00
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098c2fa9a5 Update package.json 2021-04-05 22:49:45 +02:00
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3f262ca743 Merge branch 'master' into develop 2021-04-05 22:40:39 +02:00
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6a3e0823c4 Update README.md 2021-04-05 22:36:43 +02:00
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d19835d603 Update package.json 2021-04-05 22:21:04 +02:00
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7db5d33c8e Example2.
Example2
- Spawn system
- Character animation system
2021-04-05 22:20:35 +02:00
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d6f7cf3212 Update Example1. 2021-04-05 22:15:36 +02:00
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26b08a84d1 Update VA_AnimatorSystem.cs
Removed unused using thing.
2021-04-05 22:13:26 +02:00
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b0f3ed7e5d
Update README.md 2021-03-02 17:27:25 +01:00
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b0165c7f94
Update README.md 2021-02-19 18:20:26 +01:00
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3d962cdeba Update README.md 2021-02-19 02:40:06 +01:00
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8a19e0cc1f Update README.md 2021-02-19 02:21:25 +01:00
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40a3493172 Update Documentation.
Base documentation.
2021-02-19 02:21:21 +01:00
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721ba539f6 Update sample assets. 2021-02-18 19:37:04 +01:00
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b65a968561 Merge branch 'develop' 2021-02-18 19:15:55 +01:00
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427fa44893 Update package.json 2021-02-18 18:33:41 +01:00
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b16b0aedcd ApplyAnimationBounds option. 2021-02-18 18:29:40 +01:00
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43049094af Small MeshSimplifier optimalization.
List -> Array.
Skip LOD when quality is 1.
2021-02-18 17:35:05 +01:00
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bc8aa08193 Recalculated Bounds. 2021-02-18 03:19:07 +01:00
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2ea76b947e Added bounds. 2021-02-17 21:20:53 +01:00
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3c14c98cf9 Update VA_ModelBaker.cs
Removed LitGUI debug logs.
Updated VA_ModelBaker material creation and setting update.
Added mesh finalize function to optimize and upload the mesh data.
2021-02-17 00:49:03 +01:00
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a8ffefa9d6 Large mesh support. 2021-02-17 00:11:49 +01:00
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894ddce76e Fix LitGUI shader keyword toggles. 2021-02-16 21:25:57 +01:00
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24851e9e1d Update MeshCombiner.cs 2021-02-16 14:56:34 +01:00
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e6016ef55a Update LitGUI.cs 2021-02-10 01:54:59 +01:00
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3248728c3a Update Example1. 2021-02-10 00:47:17 +01:00
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8a6fae2cfc Auto enable instancing. 2021-02-10 00:44:31 +01:00
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9634fde59e Updated Lit shader and added GUI. 2021-02-10 00:39:53 +01:00
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f7fc4434d5 Interpolation
Smooth animations :)
2021-02-09 17:21:42 +01:00
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c928f6daae Update THIRD PARTY NOTICES.md 2021-02-08 20:04:51 +01:00
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0ad1cd59d8 Switched to Houdini vector packing 2021-02-03 22:13:59 +01:00
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de17fa3ffb Update Lit.ShaderGraph
Option to use normals stored in the alpha of the position map.
2021-02-03 15:01:16 +01:00
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20db98aebc
Update package.json 2021-01-25 22:48:45 +01:00
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47e33e34a2 Merge branch 'develop' 2021-01-25 21:43:13 +01:00
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80b5f697f2 Added debugging option.
Turn on/off logs.
2021-01-25 21:42:08 +01:00
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115f7bbb5b Update Lit.ShaderGraph
Added emission map.
2021-01-22 10:34:12 +01:00
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7275fda5e8
Update LICENSE.md 2021-01-21 22:30:58 +01:00
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2ae0842f84 Update package.json 2021-01-21 15:30:32 +01:00
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dd2e63dc04
Update THIRD PARTY NOTICES.md 2021-01-21 14:03:56 +01:00
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9dccd7154f New sample assets. 2021-01-21 14:02:34 +01:00
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7c94fd6143 New default lit shader.
New default lit shader.
Removed unused gizmos.
Updated preset.
2021-01-21 13:59:55 +01:00
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8d1120a826 Refresh preview.
Refresh animation library preview.
2021-01-21 11:06:58 +01:00
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1afaa6d81f Include inactive meshes.
Option to include inactive meshes.
2021-01-21 10:43:33 +01:00
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1c9ab36bd8 Apply root motion option.
Added option to apply root motion.
2021-01-21 10:13:29 +01:00
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468d1472c2 Mesh Copy Index Format. 2021-01-20 13:20:28 +01:00
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5edd6e5302 Importer presets. 2021-01-20 13:20:00 +01:00
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c3fd688619 Fix texture naming error.
Fix texture naming error.
FixedString32 -> FixedString64.
2021-01-19 16:35:37 +01:00