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	MeshCombiner, combine SkinnedMeshRenderers and MeshRenderers into one. AnimationBaker, bake SkinnedMeshRenderer with of animations into vertex animations. Test shader, flipped Y compared to previvious version, it now starts at 0,0 and goes into the positive direciton.
TECH ART OUTSOURCE - Vertex Animation
A base for next block to continue working on.
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LICENSE
Overall package is licensed under MIT, unless otherwise noted in the 3rd party licenses file and/or source code.
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