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https://github.com/maxartz15/VertexAnimation.git
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max
abd6cc9e9e
MeshCombiner, combine SkinnedMeshRenderers and MeshRenderers into one. AnimationBaker, bake SkinnedMeshRenderer with of animations into vertex animations. Test shader, flipped Y compared to previvious version, it now starts at 0,0 and goes into the positive direciton. |
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.. | ||
Gizmos | ||
Presets | ||
Scripts | ||
Gizmos.meta | ||
Presets.meta | ||
Scripts.meta | ||
TAO.VertexAnimation.Editor.asmdef | ||
TAO.VertexAnimation.Editor.asmdef.meta |