Commit Graph

10 Commits

Author SHA1 Message Date
max
80b5f697f2 Added debugging option.
Turn on/off logs.
2021-01-25 21:42:08 +01:00
max
3e69eb9d84 Tmp Fix FixedString32 being zero at runtime.
Tmp Fix FixedString32 being zero at runtime.
2021-01-19 15:23:52 +01:00
max
2d6e920017 Simplify data.
Remoing asset builder.
Simple data setup.
2021-01-19 01:18:25 +01:00
max
d3b4d34409 Model Baker Updates
...
Added fps to book data.
Cleanup.
Preparing LOD generation.
2021-01-14 00:45:25 +01:00
max
6c9a52c1a6 Static Store
Static store for multi scene setup.
2021-01-13 10:16:22 +01:00
max
21a8c4615b AssetBuilder
Removed functionality from the books.
Seperated editor and play data.
2020-12-21 23:19:05 +01:00
max
952c1862be Package.json
Package.json deps.
More texture checks.
Upgrade project to 2020.2.
NOTE: Only works in editor.
TODO: Save generated data in editor time.
2020-12-21 03:21:51 +01:00
max
b285831ef7 Auto fill, const asset store name
Auto fill, const asset store name.
2020-12-16 11:59:22 +01:00
max
e4ca15301b AnimationLibrary Editor
AnimationLibraryBook editor setup.
AnimationLibrary texture2DArray generation and material setup.
2020-12-10 19:51:02 +01:00
max
52dd9d4b3c AnimationLibrary start, AnimatorSystem parallel
Base setup animation library.
AnimatorSystem now runs in parallel.
TextureImporter preset.
2020-12-09 18:36:32 +01:00