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	TAO - Scene Debug Viewer
A small debugging tool to draw the editor scene with replacement shaders. This can be helpful when blocking out a level or finding issues within the scene.
Features
- User presets
- Shader and parameter configuration
 
 - Included examples
- Base color
 - Triplanar grid (lit and unlit)
 - World and object space normals
 - Overdraw
 - UV checker
 - Vertex Colors
 - Texel Density
 
 
Getting Started
SceneDebugViewer:
Window/Analysis/SceneDebugViewer
ReplacementShaderSetup:
Assets/Create/SceneDebugViewer/ReplacementShaderSetup
Install
LICENSE
Overall package is licensed under MIT, unless otherwise noted in the 3rd party licenses file and/or source code.
Description
				
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