A small debugging tool to draw the editor scene with replacement shaders.
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TAO - Scene Debug Viewer

A small debugging tool to draw the editor scene with replacement shaders. This can be helpful when blocking out a level or finding issues within the scene.

Features

  • User presets
    • Shader and parameter configuration
  • Included examples
    • Base color
    • Triplanar grid (lit and unlit)
    • World and object space normals
    • Overdraw
    • UV checker
    • Vertex Colors
    • Texel Density

Getting Started

SceneDebugViewer:

Window/Analysis/SceneDebugViewer

ReplacementShaderSetup:

Assets/Create/SceneDebugViewer/ReplacementShaderSetup

Install

Installing from a Git URL

LICENSE

Overall package is licensed under MIT, unless otherwise noted in the 3rd party licenses file and/or source code.