a728366035
Export presets, wrap uv's, bugfixes and formatting.
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[MA_TextureAtlas] Updated export window to use scriptable asset export presets. The option to wrap uv's (default = true). Bigfixes and code formatting.
2019-11-06 18:08:01 +01:00
e81a4ec119
Merged goto01 and reworked some code.
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Implemented the texture scaler provided by goto01 (Kiryl Tkachou) and removed the old ones.
Implmented the mesh export bugfixes.
Changed mesh export names.
Changed texture export names.
Updated the the export window.
Updated export functionality.
Updated hotkeys.
Fixed quad duplication bug.
Minor visual changes.
Co-Authored-By: Kiryl Tkachou <goto01@users.noreply.github.com>
2019-08-30 01:11:33 +02:00
Kiryl Tkachou
9f5240967a
Added bilinear scaling and mesh replacing export mode
2019-07-26 15:52:40 +03:00
Kiryl Tkachou
9a13ddb24e
Fixed quad title
2019-07-26 15:51:51 +03:00
KirylTkachou
6ac386c1b5
Fixed quad title
2019-07-23 23:56:38 +03:00
KirylTkachou
e2abb77afe
Fixed quad title
2019-07-23 23:53:53 +03:00
KirylTkachou
68b3ddaaa1
Fixed importing.
2019-07-23 23:48:36 +03:00
7f17793af0
Fixed gray texture on export.
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Fixed gray texture on export bug, it was caused by the texture scale function (during upscaling), right now it's required to have the texture dimensions be a power of 2 width/height.
Optional OBJ/PNG/sprite export options.
Chanaged readme.
TODO: Cleanup export code. Make proper scale options (bilinear & point).
2019-07-16 14:12:32 +02:00
1251736f5b
Updated & tested with Unity 2019.1.8f1
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Minor changes.
2019-07-03 00:02:40 +02:00
78e4fb0ad1
#if UNITY_EDITOR
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Added '#if UNITY_EDITOR' to all the scripts that should only run/be used in the editor.
2019-05-04 13:29:02 +02:00
7990f987dc
Settings, Hotkey bugfix.
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null errors.
2019-03-31 18:45:16 +02:00
82efcbb6d0
Duplicate Quad, Settings, Hotkeys.
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Added the option to duplicate the selected quad.
Added settings for focus, duplication, hotkeys.
Added hotkeys, can be enabled in the settings file.
2019-03-31 18:09:53 +02:00
13b1344a23
1.0, gitignore
2018-08-27 11:55:21 +02:00