8 Commits
Author SHA1 Message Date
max df16ba6c05 Merge branch 'master' of https://github.com/maxartz15/MA_TextureAtlasser 2020-05-16 19:29:09 +02:00
max a3c002cb17 Update MA_TextureUtils.cs
Bugfix: 2 pixel Y offset when combining textures.
2020-05-16 19:29:01 +02:00
maxandGitHub 0907259aa8 Update README.md 2020-04-21 02:28:41 +02:00
maxandGitHub fa40b918d0 Update README.md 2020-04-20 22:43:13 +02:00
max 8ff2db7e87 Model groups.
Added model group support, you can now have multiple meshes in one export.
Removed OBJ and mesh replace export options.
Mesh replace didn't work, might get added again in the feature.
OBJ needs to be rewritten as well to support the multiple meshes, and Unity now has model export options in engine.
Version 1.8.0+ is now only supports Unity2018.3+.
2020-04-20 22:30:08 +02:00
max 3532465e69 Button labels, tooltips, icons.
First iteration, buttons now have optional tooltips and labels. By default the editor will load with them on, this can be changed in the settings.
2020-04-18 22:55:52 +02:00
maxandGitHub 6c2daebb56 Update README.md 2020-04-13 18:11:59 +02:00
max 696ef848e0 Bugfixes: Texture point scale.
Bugfixes: Texture point scale.
Test Unity2019.3.
2020-04-13 18:03:44 +02:00