Texture atlas creator for Unity
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Bugfix: 2 pixel Y offset when combining textures.
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MA_TextureAtlasser

Texture atlas creator tool for Unity.
This tool is made to combine textures and/or remap the UVs for 3D models. The tool can also be used to make 2D sprite sheets. The visual editor gives you the ability to set and prioritize the sizes and positions in the texture atlas/sprite sheet.

  • Combine textures/sprites.
  • Automatically adjusts the UV's of the assigned meshes to match the new texture atlas.

Download unitypackage

Github All Releases

Unity versions

  • Latest release requires Unity 2018.3 or higher.
  • Releases before 1.8 should work with older Unity versions.

Export options

Meshes

  • UnityMesh (with prefab setup)

Textures

  • PNG
  • PNG (sliced) sprite sheet

Materials

  • Material (with assigned textures and selected shader)

Resources

Youtube video
Website