Maximilian Winter
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6fde2095aa
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Fixed for Entities 1.0
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2022-12-04 04:18:35 +01:00 |
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80b5f697f2
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Added debugging option.
Turn on/off logs.
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2021-01-25 21:42:08 +01:00 |
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3e69eb9d84
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Tmp Fix FixedString32 being zero at runtime.
Tmp Fix FixedString32 being zero at runtime.
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2021-01-19 15:23:52 +01:00 |
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2d6e920017
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Simplify data.
Remoing asset builder.
Simple data setup.
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2021-01-19 01:18:25 +01:00 |
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d3b4d34409
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Model Baker Updates
...
Added fps to book data.
Cleanup.
Preparing LOD generation.
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2021-01-14 00:45:25 +01:00 |
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6c9a52c1a6
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Static Store
Static store for multi scene setup.
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2021-01-13 10:16:22 +01:00 |
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21a8c4615b
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AssetBuilder
Removed functionality from the books.
Seperated editor and play data.
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2020-12-21 23:19:05 +01:00 |
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952c1862be
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Package.json
Package.json deps.
More texture checks.
Upgrade project to 2020.2.
NOTE: Only works in editor.
TODO: Save generated data in editor time.
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2020-12-21 03:21:51 +01:00 |
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b285831ef7
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Auto fill, const asset store name
Auto fill, const asset store name.
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2020-12-16 11:59:22 +01:00 |
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e4ca15301b
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AnimationLibrary Editor
AnimationLibraryBook editor setup.
AnimationLibrary texture2DArray generation and material setup.
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2020-12-10 19:51:02 +01:00 |
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52dd9d4b3c
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AnimationLibrary start, AnimatorSystem parallel
Base setup animation library.
AnimatorSystem now runs in parallel.
TextureImporter preset.
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2020-12-09 18:36:32 +01:00 |
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