mirror of
https://github.com/maxartz15/SceneDebugViewer.git
synced 2025-02-18 20:29:38 +01:00
Update README.md
This commit is contained in:
parent
583373b050
commit
1fbb10e6e7
BIN
Documentation~/Images/TexelDensity_01.png
Normal file
BIN
Documentation~/Images/TexelDensity_01.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 230 KiB |
@ -14,6 +14,8 @@ A small debugging tool to draw the editor scene with replacement shaders. This c
|
|||||||
- World and object space normals
|
- World and object space normals
|
||||||
- Overdraw
|
- Overdraw
|
||||||
- UV checker
|
- UV checker
|
||||||
|
- Vertex Colors
|
||||||
|
- Texel Density
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
@ -21,6 +23,8 @@ A small debugging tool to draw the editor scene with replacement shaders. This c
|
|||||||
|
|
||||||

|

|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
## Getting Started
|
## Getting Started
|
||||||
|
|
||||||
SceneDebugViewer:
|
SceneDebugViewer:
|
||||||
|
@ -6,7 +6,7 @@ Texture2D:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: MipMap32
|
m_Name: MipMap32_01
|
||||||
m_ImageContentsHash:
|
m_ImageContentsHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 00000000000000000000000000000000
|
Hash: 00000000000000000000000000000000
|
||||||
|
@ -6,7 +6,7 @@ Texture2D:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: MipMap32a
|
m_Name: MipMap32a_01
|
||||||
m_ImageContentsHash:
|
m_ImageContentsHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 00000000000000000000000000000000
|
Hash: 00000000000000000000000000000000
|
||||||
|
@ -7,3 +7,6 @@ This package borrows code from various different sources, including:
|
|||||||
|
|
||||||
### WorldSpaceNormals
|
### WorldSpaceNormals
|
||||||
- Source: [UnityDocs](https://docs.unity3d.com/Manual/SL-VertexFragmentShaderExamples.html)
|
- Source: [UnityDocs](https://docs.unity3d.com/Manual/SL-VertexFragmentShaderExamples.html)
|
||||||
|
|
||||||
|
### TexelDensity/MipMaps
|
||||||
|
- Source: [A way to visualize mip levels](https://aras-p.info/blog/2011/05/03/a-way-to-visualize-mip-levels/)
|
Loading…
x
Reference in New Issue
Block a user