Commit Graph
11 Commits
Author SHA1 Message Date
max 0907259aa8 Update README.md 2020-04-21 02:28:41 +02:00
max fa40b918d0 Update README.md 2020-04-20 22:43:13 +02:00
max 8ff2db7e87 Model groups.
Added model group support, you can now have multiple meshes in one export.
Removed OBJ and mesh replace export options.
Mesh replace didn't work, might get added again in the feature.
OBJ needs to be rewritten as well to support the multiple meshes, and Unity now has model export options in engine.
Version 1.8.0+ is now only supports Unity2018.3+.
2020-04-20 22:30:08 +02:00
max 6c2daebb56 Update README.md 2020-04-13 18:11:59 +02:00
max 78f3daa145 Update README.md 2019-11-28 23:54:23 +01:00
max a728366035 Export presets, wrap uv's, bugfixes and formatting.
[MA_TextureAtlas] Updated export window to use scriptable asset export presets. The option to wrap uv's (default = true). Bigfixes and code formatting.
2019-11-06 18:08:01 +01:00
max 7f17793af0 Fixed gray texture on export.
Fixed gray texture on export bug, it was caused by the texture scale function (during upscaling), right now it's required to have the texture dimensions be a power of 2 width/height.
Optional OBJ/PNG/sprite export options.
Chanaged readme.
TODO: Cleanup export code. Make proper scale options (bilinear & point).
2019-07-16 14:12:32 +02:00
max 09f7c488b9 Update README.md 2019-07-04 23:22:57 +02:00
max 7f5e22b3c1 Update README.md 2018-09-01 00:40:20 +02:00
max 7c3391fd31 Update README.md 2018-08-27 08:55:04 +02:00
max 356f5774fe Initial commit 2018-08-27 08:47:29 +02:00