Commit Graph

12 Commits

Author SHA1 Message Date
max
20c2847d23 Vector3Int, Flip Shadows
- Added option to flip shadows
2022-02-19 02:21:01 +01:00
max
1a04e8feef Directional Light
- Directional light
- Sponza sample scene
2022-02-19 01:22:32 +01:00
Robert Cupisz
b5b0713338 Remove hard-coded struct sizes. 2018-10-15 23:38:17 +02:00
Robert Cupisz
48a36bcc43 Fix unassigned texture in compute 2018-10-15 23:30:11 +02:00
Robert Cupisz
2737a41bc4 Fix leaking buffer 2018-10-15 23:29:29 +02:00
Robert Cupisz
fe8a53f50a Fix issues with empty compute buffers. 2018-07-09 20:32:21 +02:00
Robert Cupisz
d82679ae5d Fail more gracefully on platforms without compute shaders. 2017-10-08 22:53:04 +02:00
Robert Cupisz
5597b04fcc Remove the unused dir shadowmap stuff. 2017-04-19 17:23:28 +02:00
Robert Cupisz
9589c93f77 Improved transmission with an integral over slice depth - behaves nic… 2017-04-06 13:53:09 +02:00
Robert Cupisz
57e7e4303a Upgrade to Unity 5.6 2017-04-04 12:27:05 +02:00
Robert Cupisz
603a19ddf4 Handle the reversed depth buffer in 5.5 2016-11-02 17:07:52 +01:00
Robert Cupisz
947b6de3a5 Added the project. 2016-11-01 13:25:56 +01:00