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https://github.com/maxartz15/VertexAnimation.git
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max
abd6cc9e9e
MeshCombiner, combine SkinnedMeshRenderers and MeshRenderers into one. AnimationBaker, bake SkinnedMeshRenderer with of animations into vertex animations. Test shader, flipped Y compared to previvious version, it now starts at 0,0 and goes into the positive direciton. |
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.. | ||
ModelBaker | ||
ModelBaker.meta | ||
VA_AnimationBook.cs | ||
VA_AnimationBook.cs.meta | ||
VA_AnimationLibrary.cs | ||
VA_AnimationLibrary.cs.meta | ||
VA_AnimationLibraryComponentAuthoring.cs | ||
VA_AnimationLibraryComponentAuthoring.cs.meta | ||
VA_AnimationLibraryData.cs | ||
VA_AnimationLibraryData.cs.meta | ||
VA_AnimatorComponentAuthoring.cs | ||
VA_AnimatorComponentAuthoring.cs.meta | ||
VA_AnimatorSystem.cs | ||
VA_AnimatorSystem.cs.meta | ||
VA_MaterialComponentData.cs | ||
VA_MaterialComponentData.cs.meta | ||
VA_Texture2DArrayUtils.cs | ||
VA_Texture2DArrayUtils.cs.meta |