VertexAnimation/Runtime/Scripts
max abd6cc9e9e ModelBaker Test
MeshCombiner, combine SkinnedMeshRenderers and MeshRenderers into one.
AnimationBaker, bake SkinnedMeshRenderer with of animations into vertex animations.
Test shader, flipped Y compared to previvious version, it now starts at 0,0 and goes into the positive direciton.
2021-01-09 15:56:38 +01:00
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ModelBaker ModelBaker Test 2021-01-09 15:56:38 +01:00
ModelBaker.meta ModelBaker Test 2021-01-09 15:56:38 +01:00
VA_AnimationBook.cs AssetBuilder 2020-12-21 23:19:05 +01:00
VA_AnimationBook.cs.meta AnimationLibrary Editor 2020-12-10 19:51:02 +01:00
VA_AnimationLibrary.cs AssetBuilder 2020-12-21 23:19:05 +01:00
VA_AnimationLibrary.cs.meta AnimationLibrary Editor 2020-12-10 19:51:02 +01:00
VA_AnimationLibraryComponentAuthoring.cs AssetBuilder 2020-12-21 23:19:05 +01:00
VA_AnimationLibraryComponentAuthoring.cs.meta AnimationLibrary start, AnimatorSystem parallel 2020-12-09 18:36:32 +01:00
VA_AnimationLibraryData.cs Auto fill, const asset store name 2020-12-16 11:59:22 +01:00
VA_AnimationLibraryData.cs.meta AnimationLibrary Editor 2020-12-10 19:51:02 +01:00
VA_AnimatorComponentAuthoring.cs Auto fill, const asset store name 2020-12-16 11:59:22 +01:00
VA_AnimatorComponentAuthoring.cs.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
VA_AnimatorSystem.cs AnimationLibrary 2020-12-14 20:27:44 +01:00
VA_AnimatorSystem.cs.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
VA_MaterialComponentData.cs AnimationLibrary 2020-12-14 20:27:44 +01:00
VA_MaterialComponentData.cs.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
VA_Texture2DArrayUtils.cs AssetBuilder 2020-12-21 23:19:05 +01:00
VA_Texture2DArrayUtils.cs.meta AnimationLibrary Editor 2020-12-10 19:51:02 +01:00