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Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
max
ea1d2412b1
AnimationLibraryBook editor setup. AnimationLibrary AnimationData generation and material setup. AnimationBook added support for non animation textures as well. This allows the user for example, to link Albedo maps with animations. MaterialData is now in one component. Note: Only 1/3th of the performance when having 4 swapping texture maps/arrays. |
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Documentation~ | ||
Editor | ||
Runtime | ||
Samples~/Example1 | ||
Tests | ||
.gitignore | ||
CHANGELOG.md | ||
CHANGELOG.md.meta | ||
Editor.meta | ||
LICENSE.md | ||
LICENSE.md.meta | ||
package.json | ||
package.json.meta | ||
README.md | ||
README.md.meta | ||
Runtime.meta | ||
Tests.meta | ||
THIRD PARTY NOTICES.md | ||
THIRD PARTY NOTICES.md.meta |
TECH ART OUTSOURCE - Vertex Animation
A base for next block to continue working on.
Install
LICENSE
Overall package is licensed under MIT, unless otherwise noted in the 3rd party licenses file and/or source code.