VertexAnimation/Runtime
max de17fa3ffb Update Lit.ShaderGraph
Option to use normals stored in the alpha of the position map.
2021-02-03 15:01:16 +01:00
..
Scripts Added debugging option. 2021-01-25 21:42:08 +01:00
Shaders Update Lit.ShaderGraph 2021-02-03 15:01:16 +01:00
Scripts.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
Shaders.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
TAO.VertexAnimation.asmdef AssetBuilder 2020-12-21 23:19:05 +01:00
TAO.VertexAnimation.asmdef.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00