Commit Graph

9 Commits

Author SHA1 Message Date
Maximilian Winter
9f8a7fb7d8 Added basic blending and refactored some files 2022-12-10 15:02:53 +01:00
max
bc8aa08193 Recalculated Bounds. 2021-02-18 03:19:07 +01:00
max
2ea76b947e Added bounds. 2021-02-17 21:20:53 +01:00
max
0ad1cd59d8 Switched to Houdini vector packing 2021-02-03 22:13:59 +01:00
max
1c9ab36bd8 Apply root motion option.
Added option to apply root motion.
2021-01-21 10:13:29 +01:00
max
c3fd688619 Fix texture naming error.
Fix texture naming error.
FixedString32 -> FixedString64.
2021-01-19 16:35:37 +01:00
max
e31ddd5631 GenerateTexture2DArray in ModelBaker 2021-01-18 13:42:45 +01:00
max
d3b4d34409 Model Baker Updates
...
Added fps to book data.
Cleanup.
Preparing LOD generation.
2021-01-14 00:45:25 +01:00
max
abd6cc9e9e ModelBaker Test
MeshCombiner, combine SkinnedMeshRenderers and MeshRenderers into one.
AnimationBaker, bake SkinnedMeshRenderer with of animations into vertex animations.
Test shader, flipped Y compared to previvious version, it now starts at 0,0 and goes into the positive direciton.
2021-01-09 15:56:38 +01:00