Package.json

Package.json deps.
More texture checks.
Upgrade project to 2020.2.
NOTE: Only works in editor.
TODO: Save generated data in editor time.
This commit is contained in:
max 2020-12-21 03:21:51 +01:00
parent bc3ba09f92
commit 952c1862be
15 changed files with 224 additions and 213 deletions

View File

@ -179,7 +179,9 @@ namespace TAO.VertexAnimation.Editor
if (GUILayout.Button("auto fill", EditorStyles.miniButton)) if (GUILayout.Button("auto fill", EditorStyles.miniButton))
{ {
Undo.RecordObject(animationBook, "AutoFill");
animationBook.AutoFill(); animationBook.AutoFill();
EditorUtility.SetDirty(animationBook);
} }
} }
} }
@ -205,10 +207,7 @@ namespace TAO.VertexAnimation.Editor
using (new EditorGUI.DisabledScope(true)) using (new EditorGUI.DisabledScope(true))
{ {
for (int t = 0; t < texture2DArray.arraySize; t++) EditorGUILayout.PropertyField(texture2DArray);
{
EditorGUILayout.PropertyField(texture2DArray.GetArrayElementAtIndex(t), GUIContent.none);
}
} }
previewIndex = EditorGUILayout.IntSlider("Preview" ,previewIndex, 0, texture2DArray.arraySize - 1); previewIndex = EditorGUILayout.IntSlider("Preview" ,previewIndex, 0, texture2DArray.arraySize - 1);

View File

@ -55,6 +55,7 @@ namespace TAO.VertexAnimation
for (int i = 0; i < textureGroups.Count; i++) for (int i = 0; i < textureGroups.Count; i++)
{ {
var t = GetTextures(i).ToArray(); var t = GetTextures(i).ToArray();
if (VA_Texture2DArrayUtils.IsValidForTextureArray(t)) if (VA_Texture2DArrayUtils.IsValidForTextureArray(t))
{ {
texture2DArray.Add(VA_Texture2DArrayUtils.CreateTextureArray(t, false, textureGroups[i].isLinear, textureGroups[i].wrapMode, textureGroups[i].filterMode, 1, name + textureGroups[i].shaderParamName)); texture2DArray.Add(VA_Texture2DArrayUtils.CreateTextureArray(t, false, textureGroups[i].isLinear, textureGroups[i].wrapMode, textureGroups[i].filterMode, 1, name + textureGroups[i].shaderParamName));

View File

@ -18,7 +18,6 @@ namespace TAO.VertexAnimation
{ {
animationLib.animationLibrary.Create(); animationLib.animationLibrary.Create();
// Blob builder to build. // Blob builder to build.
using (BlobBuilder blobBuilder = new BlobBuilder(Allocator.Temp)) using (BlobBuilder blobBuilder = new BlobBuilder(Allocator.Temp))
{ {

View File

@ -7,16 +7,19 @@ namespace TAO.VertexAnimation
public static Texture2DArray CreateTextureArray(Texture2D[] a_textures, bool a_useMipChain, bool a_isLinear, public static Texture2DArray CreateTextureArray(Texture2D[] a_textures, bool a_useMipChain, bool a_isLinear,
TextureWrapMode a_wrapMode = TextureWrapMode.Repeat, FilterMode a_filterMode = FilterMode.Bilinear, int a_anisoLevel = 1, string a_name = "") TextureWrapMode a_wrapMode = TextureWrapMode.Repeat, FilterMode a_filterMode = FilterMode.Bilinear, int a_anisoLevel = 1, string a_name = "")
{ {
if(!IsValidForTextureArray(a_textures)) if(!IsValidForTextureArray(a_textures) || !IsValidCopyTexturePlatform())
{ {
return null; return null;
} }
Texture2DArray textureArray = new Texture2DArray(a_textures[0].width, a_textures[0].height, a_textures.Length, a_textures[0].format, a_useMipChain, a_isLinear); Texture2DArray textureArray = new Texture2DArray(a_textures[0].width, a_textures[0].height, a_textures.Length, a_textures[0].format, a_useMipChain, a_isLinear);
for (int i = 0; i < a_textures.Length; i++) if (IsValidCopyTexturePlatform())
{ {
Graphics.CopyTexture(a_textures[i], 0, 0, textureArray, i, 0); for (int i = 0; i < a_textures.Length; i++)
{
Graphics.CopyTexture(a_textures[i], 0, 0, textureArray, i, 0);
}
} }
textureArray.wrapMode = a_wrapMode; textureArray.wrapMode = a_wrapMode;
@ -56,9 +59,47 @@ namespace TAO.VertexAnimation
Debug.LogError("Texture " + a_textures[i].name + " has a different format/graphics format!"); Debug.LogError("Texture " + a_textures[i].name + " has a different format/graphics format!");
return false; return false;
} }
if (!a_textures[0].isReadable)
{
#if UNITY_EDITOR
Debug.LogWarning("Texture " + a_textures[i].name + " is not readable!");
return true;
#else
Debug.LogError("Texture " + a_textures[i].name + " is not readable!");
return false;
#endif
}
} }
return true; return true;
} }
public static bool IsValidCopyTexturePlatform()
{
switch (SystemInfo.copyTextureSupport)
{
case UnityEngine.Rendering.CopyTextureSupport.None:
Debug.LogError("No CopyTextureSupport on this platform!");
return false;
case UnityEngine.Rendering.CopyTextureSupport.Basic:
return true;
case UnityEngine.Rendering.CopyTextureSupport.Copy3D:
return true;
case UnityEngine.Rendering.CopyTextureSupport.DifferentTypes:
return true;
case UnityEngine.Rendering.CopyTextureSupport.TextureToRT:
return true;
case UnityEngine.Rendering.CopyTextureSupport.RTToTexture:
return true;
default:
#if UNITY_EDITOR
return true;
#else
Debug.LogError("No CopyTextureSupport on this platform!");
return false;
#endif
}
}
} }
} }

View File

@ -182,6 +182,7 @@
"m_Id": "3e4d522c290842969d37626d90937b59" "m_Id": "3e4d522c290842969d37626d90937b59"
} }
], ],
"synonyms": [],
"m_Precision": 0, "m_Precision": 0,
"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -199,7 +200,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "Index", "m_DisplayName": "Index",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -248,6 +248,7 @@
"m_Id": "f6f46ec323d94a088f47d6ed87a8560e" "m_Id": "f6f46ec323d94a088f47d6ed87a8560e"
} }
], ],
"synonyms": [],
"m_Precision": 0, "m_Precision": 0,
"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -266,7 +267,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "SamplerState", "m_DisplayName": "SamplerState",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3 "m_StageCapability": 3
@ -279,7 +279,6 @@
"m_Id": 1, "m_Id": 1,
"m_DisplayName": "RGBA", "m_DisplayName": "RGBA",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "RGBA", "m_ShaderOutputName": "RGBA",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -294,7 +293,8 @@
"y": 0.0, "y": 0.0,
"z": 0.0, "z": 0.0,
"w": 0.0 "w": 0.0
} },
"m_Labels": []
} }
{ {
@ -309,7 +309,8 @@
"m_OverrideReferenceName": "", "m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true, "m_GeneratePropertyBlock": true,
"m_Precision": 0, "m_Precision": 0,
"m_GPUInstanced": false, "overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false, "m_Hidden": false,
"m_Value": { "m_Value": {
"m_SerializedTexture": "{\"textureArray\":{\"instanceID\":0}}", "m_SerializedTexture": "{\"textureArray\":{\"instanceID\":0}}",
@ -341,6 +342,7 @@
"m_Id": "87be4a5d04ff4012b150c8d7e9e970f9" "m_Id": "87be4a5d04ff4012b150c8d7e9e970f9"
} }
], ],
"synonyms": [],
"m_Precision": 0, "m_Precision": 0,
"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -358,7 +360,6 @@
"m_Id": 4, "m_Id": 4,
"m_DisplayName": "Index", "m_DisplayName": "Index",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Index", "m_ShaderOutputName": "Index",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -392,6 +393,7 @@
"m_Id": "d127f4bc74d14171b956d138cacb9893" "m_Id": "d127f4bc74d14171b956d138cacb9893"
} }
], ],
"synonyms": [],
"m_Precision": 0, "m_Precision": 0,
"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -409,7 +411,6 @@
"m_Id": 2, "m_Id": 2,
"m_DisplayName": "UV", "m_DisplayName": "UV",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "UV", "m_ShaderOutputName": "UV",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -428,7 +429,7 @@
} }
{ {
"m_SGVersion": 0, "m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
"m_ObjectId": "67550e6ee3cc4f93917d5f97c2ab01a7", "m_ObjectId": "67550e6ee3cc4f93917d5f97c2ab01a7",
"m_Guid": { "m_Guid": {
@ -439,7 +440,8 @@
"m_OverrideReferenceName": "", "m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true, "m_GeneratePropertyBlock": true,
"m_Precision": 0, "m_Precision": 0,
"m_GPUInstanced": false, "overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false, "m_Hidden": false,
"m_Value": 0.0, "m_Value": 0.0,
"m_FloatType": 0, "m_FloatType": 0,
@ -450,7 +452,7 @@
} }
{ {
"m_SGVersion": 0, "m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
"m_ObjectId": "6c228c0694f148038c732bcc5395679d", "m_ObjectId": "6c228c0694f148038c732bcc5395679d",
"m_Guid": { "m_Guid": {
@ -461,7 +463,8 @@
"m_OverrideReferenceName": "", "m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true, "m_GeneratePropertyBlock": true,
"m_Precision": 0, "m_Precision": 0,
"m_GPUInstanced": false, "overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false, "m_Hidden": false,
"m_Value": 0.0, "m_Value": 0.0,
"m_FloatType": 0, "m_FloatType": 0,
@ -478,7 +481,6 @@
"m_Id": 3, "m_Id": 3,
"m_DisplayName": "Sampler", "m_DisplayName": "Sampler",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Sampler", "m_ShaderOutputName": "Sampler",
"m_StageCapability": 3 "m_StageCapability": 3
@ -491,7 +493,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "TextureArray", "m_DisplayName": "TextureArray",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "TextureArray", "m_ShaderOutputName": "TextureArray",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -508,7 +509,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "UV", "m_DisplayName": "UV",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -527,7 +527,7 @@
} }
{ {
"m_SGVersion": 0, "m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty",
"m_ObjectId": "8e06a56cd1e244f197e6c9bd75a8474a", "m_ObjectId": "8e06a56cd1e244f197e6c9bd75a8474a",
"m_Guid": { "m_Guid": {
@ -538,7 +538,8 @@
"m_OverrideReferenceName": "", "m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true, "m_GeneratePropertyBlock": true,
"m_Precision": 0, "m_Precision": 0,
"m_GPUInstanced": false, "overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false, "m_Hidden": false,
"m_Value": { "m_Value": {
"x": 0.0, "x": 0.0,
@ -560,7 +561,8 @@
"m_OverrideReferenceName": "SamplerState_Linear_Repeat", "m_OverrideReferenceName": "SamplerState_Linear_Repeat",
"m_GeneratePropertyBlock": true, "m_GeneratePropertyBlock": true,
"m_Precision": 0, "m_Precision": 0,
"m_GPUInstanced": false, "overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false, "m_Hidden": false,
"m_Value": { "m_Value": {
"m_filter": 0, "m_filter": 0,
@ -575,7 +577,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "Texture2D Array", "m_DisplayName": "Texture2D Array",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3 "m_StageCapability": 3
@ -604,6 +605,7 @@
"m_Id": "ba8b8ce0934d473eb1e921e11b4a358f" "m_Id": "ba8b8ce0934d473eb1e921e11b4a358f"
} }
], ],
"synonyms": [],
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"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -637,6 +639,7 @@
"m_Id": "4a5cf08366814dfbb54e1ab1eacf2e33" "m_Id": "4a5cf08366814dfbb54e1ab1eacf2e33"
} }
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"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -652,7 +655,6 @@
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"m_DisplayName": "LOD", "m_DisplayName": "LOD",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -686,6 +688,7 @@
"m_Id": "3739175e78cb4b10997f85da1fa4dd08" "m_Id": "3739175e78cb4b10997f85da1fa4dd08"
} }
], ],
"synonyms": [],
"m_Precision": 0, "m_Precision": 0,
"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -703,7 +706,6 @@
"m_Id": 1, "m_Id": 1,
"m_DisplayName": "RGBA", "m_DisplayName": "RGBA",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "RGBA", "m_ShaderOutputName": "RGBA",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -718,7 +720,8 @@
"y": 0.0, "y": 0.0,
"z": 0.0, "z": 0.0,
"w": 0.0 "w": 0.0
} },
"m_Labels": []
} }
{ {
@ -728,7 +731,6 @@
"m_Id": 5, "m_Id": 5,
"m_DisplayName": "LOD", "m_DisplayName": "LOD",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "LOD", "m_ShaderOutputName": "LOD",
"m_StageCapability": 3, "m_StageCapability": 3,

View File

@ -199,6 +199,7 @@
"m_Id": "68e1750097114f2d9801fda29c1a4a1a" "m_Id": "68e1750097114f2d9801fda29c1a4a1a"
} }
], ],
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"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -214,7 +215,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "Time", "m_DisplayName": "Time",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -237,7 +237,8 @@
"m_OverrideReferenceName": "", "m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true, "m_GeneratePropertyBlock": true,
"m_Precision": 0, "m_Precision": 0,
"m_GPUInstanced": false, "overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false, "m_Hidden": false,
"m_Value": { "m_Value": {
"m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}",
@ -254,7 +255,6 @@
"m_Id": 1, "m_Id": 1,
"m_DisplayName": "texSampler", "m_DisplayName": "texSampler",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "texSampler", "m_ShaderOutputName": "texSampler",
"m_StageCapability": 3 "m_StageCapability": 3
@ -283,6 +283,7 @@
"m_Id": "23a471ed9f794edb8e8bd66a5f65451e" "m_Id": "23a471ed9f794edb8e8bd66a5f65451e"
} }
], ],
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"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -316,6 +317,7 @@
"m_Id": "91fad60529a14d678005224cfbac1b50" "m_Id": "91fad60529a14d678005224cfbac1b50"
} }
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"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -333,7 +335,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "SamplerState", "m_DisplayName": "SamplerState",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3 "m_StageCapability": 3
@ -362,6 +363,7 @@
"m_Id": "ffcaa3e5c6a5468c92d6d08c301a6f59" "m_Id": "ffcaa3e5c6a5468c92d6d08c301a6f59"
} }
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"m_CustomColors": { "m_CustomColors": {
@ -379,7 +381,6 @@
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"m_DisplayName": "Alpha", "m_DisplayName": "Alpha",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Alpha", "m_ShaderOutputName": "Alpha",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -407,7 +408,6 @@
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"m_DisplayName": "uvIndex", "m_DisplayName": "uvIndex",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "uvIndex", "m_ShaderOutputName": "uvIndex",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -466,6 +466,7 @@
"m_Id": "f3afc10b499a42c4bbcd332b713c9635" "m_Id": "f3afc10b499a42c4bbcd332b713c9635"
} }
], ],
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"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -484,7 +485,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "UV", "m_DisplayName": "UV",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -503,7 +503,7 @@
} }
{ {
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"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
"m_ObjectId": "967e0c2bcb6e48c2b85b82c6d4c734a4", "m_ObjectId": "967e0c2bcb6e48c2b85b82c6d4c734a4",
"m_Guid": { "m_Guid": {
@ -514,7 +514,8 @@
"m_OverrideReferenceName": "", "m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true, "m_GeneratePropertyBlock": true,
"m_Precision": 0, "m_Precision": 0,
"m_GPUInstanced": false, "overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false, "m_Hidden": false,
"m_Value": 0.0, "m_Value": 0.0,
"m_FloatType": 0, "m_FloatType": 0,
@ -536,7 +537,8 @@
"m_OverrideReferenceName": "SamplerState_Linear_Repeat", "m_OverrideReferenceName": "SamplerState_Linear_Repeat",
"m_GeneratePropertyBlock": true, "m_GeneratePropertyBlock": true,
"m_Precision": 0, "m_Precision": 0,
"m_GPUInstanced": false, "overrideHLSLDeclaration": false,
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"m_Hidden": false, "m_Hidden": false,
"m_Value": { "m_Value": {
"m_filter": 0, "m_filter": 0,
@ -545,7 +547,7 @@
} }
{ {
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@ -556,7 +558,8 @@
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"m_DisplayName": "Vector3", "m_DisplayName": "Vector3",
"m_SlotType": 0, "m_SlotType": 0,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Vector3_649381b2fbd64c65a3573245a307b86b", "m_ShaderOutputName": "Vector3_649381b2fbd64c65a3573245a307b86b",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -1967,7 +1967,6 @@
"m_Id": 3, "m_Id": 3,
"m_DisplayName": "Out", "m_DisplayName": "Out",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -1992,7 +1991,6 @@
"m_Id": 0, "m_Id": 0,
"m_DisplayName": "Color", "m_DisplayName": "Color",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -2007,7 +2005,8 @@
"y": 0.0, "y": 0.0,
"z": 0.0, "z": 0.0,
"w": 0.0 "w": 0.0
} },
"m_Labels": []
} }
{ {
@ -2017,7 +2016,6 @@
"m_Id": 1, "m_Id": 1,
"m_DisplayName": "Out", "m_DisplayName": "Out",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Out", "m_ShaderOutputName": "Out",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -2042,7 +2040,6 @@
"m_Id": 1, "m_Id": 1,
"m_DisplayName": "Vector3", "m_DisplayName": "Vector3",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Vector3", "m_ShaderOutputName": "Vector3",
"m_StageCapability": 3, "m_StageCapability": 3,
@ -2089,6 +2086,7 @@
"m_Id": "48267c23c4ae420d86d97c14120cfe04" "m_Id": "48267c23c4ae420d86d97c14120cfe04"
} }
], ],
"synonyms": [],
"m_Precision": 0, "m_Precision": 0,
"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -2135,6 +2133,7 @@
"m_Id": "2b1fdb71be734d8e8c0c1e27b03ac371" "m_Id": "2b1fdb71be734d8e8c0c1e27b03ac371"
} }
], ],
"synonyms": [],
"m_Precision": 0, "m_Precision": 0,
"m_PreviewExpanded": true, "m_PreviewExpanded": true,
"m_CustomColors": { "m_CustomColors": {
@ -2149,7 +2148,6 @@
"m_Id": 1, "m_Id": 1,
"m_DisplayName": "Vector1", "m_DisplayName": "Vector1",
"m_SlotType": 1, "m_SlotType": 1,
"m_Priority": 2147483647,
"m_Hidden": false, "m_Hidden": false,
"m_ShaderOutputName": "Vector1", "m_ShaderOutputName": "Vector1",
"m_StageCapability": 3, "m_StageCapability": 3,

View File

@ -2,8 +2,8 @@
"name": "com.tech_art_outsource.vertex_animation", "name": "com.tech_art_outsource.vertex_animation",
"displayName": "TAO Vertex Animation", "displayName": "TAO Vertex Animation",
"version": "0.1.0", "version": "0.1.0",
"unity": "2020.1", "unity": "2020.2",
"unityRelease": "6f1", "unityRelease": "0f1",
"description": "Vertex animation shaders and tools.", "description": "Vertex animation shaders and tools.",
"category": "Tool", "category": "Tool",
"type": "tool", "type": "tool",
@ -23,5 +23,12 @@
"description": "This sample is just an example", "description": "This sample is just an example",
"path": "Samples~/Example1" "path": "Samples~/Example1"
} }
] ],
"dependencies": {
"com.unity.entities": "0.16.0-preview.21",
"com.unity.render-pipelines.universal": "10.2.2",
"com.unity.shadergraph": "10.2.2",
"com.unity.rendering.hybrid": "0.10.0-preview.21"
},
"hideInEditor": false
} }