mirror of
				https://github.com/maxartz15/VertexAnimation.git
				synced 2025-11-04 02:15:59 +01:00 
			
		
		
		
	Package.json deps. More texture checks. Upgrade project to 2020.2. NOTE: Only works in editor. TODO: Save generated data in editor time.
		
			
				
	
	
		
			499 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			499 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
{
 | 
						|
    "m_SGVersion": 2,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.GraphData",
 | 
						|
    "m_ObjectId": "a0a2fdc9c1a4498195631e1da43ae9d8",
 | 
						|
    "m_Properties": [
 | 
						|
        {
 | 
						|
            "m_Id": "771ac3b08a1144b086078a0d07c220da"
 | 
						|
        }
 | 
						|
    ],
 | 
						|
    "m_Keywords": [],
 | 
						|
    "m_Nodes": [
 | 
						|
        {
 | 
						|
            "m_Id": "966c13a2f0a94a189243c9f0d9524146"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_Id": "b1d371a1c68245c59eaee45d4d61c533"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_Id": "95caa98ec1fe4b12be341a504a26521c"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_Id": "263e3f691adc4e89ae69574634db2de6"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_Id": "5c342c9c5ab943a6ab1d9499425f19e0"
 | 
						|
        }
 | 
						|
    ],
 | 
						|
    "m_GroupDatas": [],
 | 
						|
    "m_StickyNoteDatas": [],
 | 
						|
    "m_Edges": [
 | 
						|
        {
 | 
						|
            "m_OutputSlot": {
 | 
						|
                "m_Node": {
 | 
						|
                    "m_Id": "263e3f691adc4e89ae69574634db2de6"
 | 
						|
                },
 | 
						|
                "m_SlotId": 1
 | 
						|
            },
 | 
						|
            "m_InputSlot": {
 | 
						|
                "m_Node": {
 | 
						|
                    "m_Id": "5c342c9c5ab943a6ab1d9499425f19e0"
 | 
						|
                },
 | 
						|
                "m_SlotId": 0
 | 
						|
            }
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_OutputSlot": {
 | 
						|
                "m_Node": {
 | 
						|
                    "m_Id": "95caa98ec1fe4b12be341a504a26521c"
 | 
						|
                },
 | 
						|
                "m_SlotId": 1
 | 
						|
            },
 | 
						|
            "m_InputSlot": {
 | 
						|
                "m_Node": {
 | 
						|
                    "m_Id": "966c13a2f0a94a189243c9f0d9524146"
 | 
						|
                },
 | 
						|
                "m_SlotId": 1
 | 
						|
            }
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_OutputSlot": {
 | 
						|
                "m_Node": {
 | 
						|
                    "m_Id": "b1d371a1c68245c59eaee45d4d61c533"
 | 
						|
                },
 | 
						|
                "m_SlotId": 0
 | 
						|
            },
 | 
						|
            "m_InputSlot": {
 | 
						|
                "m_Node": {
 | 
						|
                    "m_Id": "263e3f691adc4e89ae69574634db2de6"
 | 
						|
                },
 | 
						|
                "m_SlotId": 0
 | 
						|
            }
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_OutputSlot": {
 | 
						|
                "m_Node": {
 | 
						|
                    "m_Id": "b1d371a1c68245c59eaee45d4d61c533"
 | 
						|
                },
 | 
						|
                "m_SlotId": 0
 | 
						|
            },
 | 
						|
            "m_InputSlot": {
 | 
						|
                "m_Node": {
 | 
						|
                    "m_Id": "95caa98ec1fe4b12be341a504a26521c"
 | 
						|
                },
 | 
						|
                "m_SlotId": 0
 | 
						|
            }
 | 
						|
        }
 | 
						|
    ],
 | 
						|
    "m_VertexContext": {
 | 
						|
        "m_Position": {
 | 
						|
            "x": 0.0,
 | 
						|
            "y": 0.0
 | 
						|
        },
 | 
						|
        "m_Blocks": []
 | 
						|
    },
 | 
						|
    "m_FragmentContext": {
 | 
						|
        "m_Position": {
 | 
						|
            "x": 0.0,
 | 
						|
            "y": 0.0
 | 
						|
        },
 | 
						|
        "m_Blocks": []
 | 
						|
    },
 | 
						|
    "m_PreviewData": {
 | 
						|
        "serializedMesh": {
 | 
						|
            "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
 | 
						|
            "m_Guid": ""
 | 
						|
        }
 | 
						|
    },
 | 
						|
    "m_Path": "Sub Graphs",
 | 
						|
    "m_ConcretePrecision": 0,
 | 
						|
    "m_OutputNode": {
 | 
						|
        "m_Id": "966c13a2f0a94a189243c9f0d9524146"
 | 
						|
    },
 | 
						|
    "m_ActiveTargets": []
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
 | 
						|
    "m_ObjectId": "0cba0cf553074658b7a3602d4d7e647a",
 | 
						|
    "m_Id": 1,
 | 
						|
    "m_DisplayName": "Vector3",
 | 
						|
    "m_SlotType": 0,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_ShaderOutputName": "Vector3",
 | 
						|
    "m_StageCapability": 3,
 | 
						|
    "m_Value": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0,
 | 
						|
        "z": 0.0
 | 
						|
    },
 | 
						|
    "m_DefaultValue": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0,
 | 
						|
        "z": 0.0
 | 
						|
    },
 | 
						|
    "m_Labels": [
 | 
						|
        "X",
 | 
						|
        "Y",
 | 
						|
        "Z"
 | 
						|
    ]
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
 | 
						|
    "m_ObjectId": "118dcba6ddd7426b8bd4d80808b125fc",
 | 
						|
    "m_Id": 0,
 | 
						|
    "m_DisplayName": "f1",
 | 
						|
    "m_SlotType": 0,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_ShaderOutputName": "f1",
 | 
						|
    "m_StageCapability": 3,
 | 
						|
    "m_Value": 0.0,
 | 
						|
    "m_DefaultValue": 0.0,
 | 
						|
    "m_Labels": [
 | 
						|
        "X"
 | 
						|
    ]
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
 | 
						|
    "m_ObjectId": "124ded35cbdf4fa58367d2a2bf5374dc",
 | 
						|
    "m_Id": 1,
 | 
						|
    "m_DisplayName": "f3",
 | 
						|
    "m_SlotType": 1,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_ShaderOutputName": "f3",
 | 
						|
    "m_StageCapability": 3,
 | 
						|
    "m_Value": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0,
 | 
						|
        "z": 0.0
 | 
						|
    },
 | 
						|
    "m_DefaultValue": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0,
 | 
						|
        "z": 0.0
 | 
						|
    },
 | 
						|
    "m_Labels": [
 | 
						|
        "X",
 | 
						|
        "Y",
 | 
						|
        "Z"
 | 
						|
    ]
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode",
 | 
						|
    "m_ObjectId": "263e3f691adc4e89ae69574634db2de6",
 | 
						|
    "m_Group": {
 | 
						|
        "m_Id": ""
 | 
						|
    },
 | 
						|
    "m_Name": "Custom Function",
 | 
						|
    "m_DrawState": {
 | 
						|
        "m_Expanded": true,
 | 
						|
        "m_Position": {
 | 
						|
            "serializedVersion": "2",
 | 
						|
            "x": -77.0,
 | 
						|
            "y": 288.0,
 | 
						|
            "width": 208.0,
 | 
						|
            "height": 278.0
 | 
						|
        }
 | 
						|
    },
 | 
						|
    "m_Slots": [
 | 
						|
        {
 | 
						|
            "m_Id": "32a19e0ffeb54588b2a8f5c9e2a738cd"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_Id": "e5b6dcbec075435fbc9af85799fe6420"
 | 
						|
        }
 | 
						|
    ],
 | 
						|
    "synonyms": [],
 | 
						|
    "m_Precision": 0,
 | 
						|
    "m_PreviewExpanded": true,
 | 
						|
    "m_CustomColors": {
 | 
						|
        "m_SerializableColors": []
 | 
						|
    },
 | 
						|
    "m_SourceType": 0,
 | 
						|
    "m_FunctionName": "FloatToFloat2",
 | 
						|
    "m_FunctionSource": "02eb5540183369645883b2c6b33144dc",
 | 
						|
    "m_FunctionBody": "Enter function body here..."
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
 | 
						|
    "m_ObjectId": "32a19e0ffeb54588b2a8f5c9e2a738cd",
 | 
						|
    "m_Id": 0,
 | 
						|
    "m_DisplayName": "f1",
 | 
						|
    "m_SlotType": 0,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_ShaderOutputName": "f1",
 | 
						|
    "m_StageCapability": 3,
 | 
						|
    "m_Value": 0.0,
 | 
						|
    "m_DefaultValue": 0.0,
 | 
						|
    "m_Labels": [
 | 
						|
        "X"
 | 
						|
    ]
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode",
 | 
						|
    "m_ObjectId": "5c342c9c5ab943a6ab1d9499425f19e0",
 | 
						|
    "m_Group": {
 | 
						|
        "m_Id": ""
 | 
						|
    },
 | 
						|
    "m_Name": "Custom Function",
 | 
						|
    "m_DrawState": {
 | 
						|
        "m_Expanded": true,
 | 
						|
        "m_Position": {
 | 
						|
            "serializedVersion": "2",
 | 
						|
            "x": 154.0,
 | 
						|
            "y": 288.0,
 | 
						|
            "width": 208.0,
 | 
						|
            "height": 278.0
 | 
						|
        }
 | 
						|
    },
 | 
						|
    "m_Slots": [
 | 
						|
        {
 | 
						|
            "m_Id": "e613aa81b1a9434aac59f67e9ae7339b"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_Id": "7c8b7afd842e45a5960396a7de8d42f0"
 | 
						|
        }
 | 
						|
    ],
 | 
						|
    "synonyms": [],
 | 
						|
    "m_Precision": 0,
 | 
						|
    "m_PreviewExpanded": true,
 | 
						|
    "m_CustomColors": {
 | 
						|
        "m_SerializableColors": []
 | 
						|
    },
 | 
						|
    "m_SourceType": 0,
 | 
						|
    "m_FunctionName": "Float2ToFloat3",
 | 
						|
    "m_FunctionSource": "02eb5540183369645883b2c6b33144dc",
 | 
						|
    "m_FunctionBody": "Enter function body here..."
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 1,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
 | 
						|
    "m_ObjectId": "771ac3b08a1144b086078a0d07c220da",
 | 
						|
    "m_Guid": {
 | 
						|
        "m_GuidSerialized": "000a9ca6-880e-4eee-a436-af6921fc25b8"
 | 
						|
    },
 | 
						|
    "m_Name": "Vector1",
 | 
						|
    "m_DefaultReferenceName": "Vector1_771ac3b08a1144b086078a0d07c220da",
 | 
						|
    "m_OverrideReferenceName": "",
 | 
						|
    "m_GeneratePropertyBlock": true,
 | 
						|
    "m_Precision": 0,
 | 
						|
    "overrideHLSLDeclaration": false,
 | 
						|
    "hlslDeclarationOverride": 0,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_Value": 0.23919999599456788,
 | 
						|
    "m_FloatType": 0,
 | 
						|
    "m_RangeValues": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 1.0
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
 | 
						|
    "m_ObjectId": "7c8b7afd842e45a5960396a7de8d42f0",
 | 
						|
    "m_Id": 1,
 | 
						|
    "m_DisplayName": "f3",
 | 
						|
    "m_SlotType": 1,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_ShaderOutputName": "f3",
 | 
						|
    "m_StageCapability": 3,
 | 
						|
    "m_Value": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0,
 | 
						|
        "z": 0.0
 | 
						|
    },
 | 
						|
    "m_DefaultValue": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0,
 | 
						|
        "z": 0.0
 | 
						|
    },
 | 
						|
    "m_Labels": [
 | 
						|
        "X",
 | 
						|
        "Y",
 | 
						|
        "Z"
 | 
						|
    ]
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode",
 | 
						|
    "m_ObjectId": "95caa98ec1fe4b12be341a504a26521c",
 | 
						|
    "m_Group": {
 | 
						|
        "m_Id": ""
 | 
						|
    },
 | 
						|
    "m_Name": "Custom Function",
 | 
						|
    "m_DrawState": {
 | 
						|
        "m_Expanded": true,
 | 
						|
        "m_Position": {
 | 
						|
            "serializedVersion": "2",
 | 
						|
            "x": -75.0,
 | 
						|
            "y": 3.0,
 | 
						|
            "width": 208.0,
 | 
						|
            "height": 278.0
 | 
						|
        }
 | 
						|
    },
 | 
						|
    "m_Slots": [
 | 
						|
        {
 | 
						|
            "m_Id": "118dcba6ddd7426b8bd4d80808b125fc"
 | 
						|
        },
 | 
						|
        {
 | 
						|
            "m_Id": "124ded35cbdf4fa58367d2a2bf5374dc"
 | 
						|
        }
 | 
						|
    ],
 | 
						|
    "synonyms": [],
 | 
						|
    "m_Precision": 0,
 | 
						|
    "m_PreviewExpanded": true,
 | 
						|
    "m_CustomColors": {
 | 
						|
        "m_SerializableColors": []
 | 
						|
    },
 | 
						|
    "m_SourceType": 0,
 | 
						|
    "m_FunctionName": "FloatToFloat3",
 | 
						|
    "m_FunctionSource": "02eb5540183369645883b2c6b33144dc",
 | 
						|
    "m_FunctionBody": "Enter function body here..."
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.SubGraphOutputNode",
 | 
						|
    "m_ObjectId": "966c13a2f0a94a189243c9f0d9524146",
 | 
						|
    "m_Group": {
 | 
						|
        "m_Id": ""
 | 
						|
    },
 | 
						|
    "m_Name": "Output",
 | 
						|
    "m_DrawState": {
 | 
						|
        "m_Expanded": true,
 | 
						|
        "m_Position": {
 | 
						|
            "serializedVersion": "2",
 | 
						|
            "x": 538.0,
 | 
						|
            "y": 9.5367431640625e-7,
 | 
						|
            "width": 120.00000762939453,
 | 
						|
            "height": 77.00000762939453
 | 
						|
        }
 | 
						|
    },
 | 
						|
    "m_Slots": [
 | 
						|
        {
 | 
						|
            "m_Id": "0cba0cf553074658b7a3602d4d7e647a"
 | 
						|
        }
 | 
						|
    ],
 | 
						|
    "synonyms": [],
 | 
						|
    "m_Precision": 0,
 | 
						|
    "m_PreviewExpanded": true,
 | 
						|
    "m_CustomColors": {
 | 
						|
        "m_SerializableColors": []
 | 
						|
    },
 | 
						|
    "IsFirstSlotValid": true
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
 | 
						|
    "m_ObjectId": "b1d371a1c68245c59eaee45d4d61c533",
 | 
						|
    "m_Group": {
 | 
						|
        "m_Id": ""
 | 
						|
    },
 | 
						|
    "m_Name": "Property",
 | 
						|
    "m_DrawState": {
 | 
						|
        "m_Expanded": true,
 | 
						|
        "m_Position": {
 | 
						|
            "serializedVersion": "2",
 | 
						|
            "x": -207.0,
 | 
						|
            "y": 43.0,
 | 
						|
            "width": 115.0,
 | 
						|
            "height": 34.0
 | 
						|
        }
 | 
						|
    },
 | 
						|
    "m_Slots": [
 | 
						|
        {
 | 
						|
            "m_Id": "f2355e12360c41d8be5dbcb32f44c13d"
 | 
						|
        }
 | 
						|
    ],
 | 
						|
    "synonyms": [],
 | 
						|
    "m_Precision": 0,
 | 
						|
    "m_PreviewExpanded": true,
 | 
						|
    "m_CustomColors": {
 | 
						|
        "m_SerializableColors": []
 | 
						|
    },
 | 
						|
    "m_Property": {
 | 
						|
        "m_Id": "771ac3b08a1144b086078a0d07c220da"
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
 | 
						|
    "m_ObjectId": "e5b6dcbec075435fbc9af85799fe6420",
 | 
						|
    "m_Id": 1,
 | 
						|
    "m_DisplayName": "f2",
 | 
						|
    "m_SlotType": 1,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_ShaderOutputName": "f2",
 | 
						|
    "m_StageCapability": 3,
 | 
						|
    "m_Value": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0
 | 
						|
    },
 | 
						|
    "m_DefaultValue": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0
 | 
						|
    },
 | 
						|
    "m_Labels": [
 | 
						|
        "X",
 | 
						|
        "Y"
 | 
						|
    ]
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
 | 
						|
    "m_ObjectId": "e613aa81b1a9434aac59f67e9ae7339b",
 | 
						|
    "m_Id": 0,
 | 
						|
    "m_DisplayName": "f2 (1)",
 | 
						|
    "m_SlotType": 0,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_ShaderOutputName": "f2",
 | 
						|
    "m_StageCapability": 3,
 | 
						|
    "m_Value": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0
 | 
						|
    },
 | 
						|
    "m_DefaultValue": {
 | 
						|
        "x": 0.0,
 | 
						|
        "y": 0.0
 | 
						|
    },
 | 
						|
    "m_Labels": [
 | 
						|
        "X",
 | 
						|
        "Y"
 | 
						|
    ]
 | 
						|
}
 | 
						|
 | 
						|
{
 | 
						|
    "m_SGVersion": 0,
 | 
						|
    "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
 | 
						|
    "m_ObjectId": "f2355e12360c41d8be5dbcb32f44c13d",
 | 
						|
    "m_Id": 0,
 | 
						|
    "m_DisplayName": "Vector1",
 | 
						|
    "m_SlotType": 1,
 | 
						|
    "m_Hidden": false,
 | 
						|
    "m_ShaderOutputName": "Out",
 | 
						|
    "m_StageCapability": 3,
 | 
						|
    "m_Value": 0.0,
 | 
						|
    "m_DefaultValue": 0.0,
 | 
						|
    "m_Labels": [
 | 
						|
        "X"
 | 
						|
    ]
 | 
						|
}
 | 
						|
 |