VertexAnimation/package.json

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{
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"name": "com.tech_art_outsource.vertex_animation",
"displayName": "TAO Vertex Animation",
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"version": "0.3.1",
"unity": "2020.2",
"unityRelease": "1f1",
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"description": "Vertex animation shaders and tools.",
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"category": "Tool",
"type": "tool",
"license": "MIT",
"author": {
"name": "Max Kruf",
"email": "info@maxartz15.com",
"url": "https://www.maxartz15.com"
},
"keywords": [
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"tech art outsource",
"vertex animation"
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],
"samples": [
{
"displayName": "Example 1",
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"description": "Example for testing",
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"path": "Samples~/Example1"
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},
{
"displayName": "Example 2",
"description": "Character and spawner example",
"path": "Samples~/Example2"
},
{
"displayName": "Example 3",
"description": "Mono animation system example",
"path": "Samples~/Example3"
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}
],
"dependencies": {
"com.unity.entities": "0.16.0-preview.21",
"com.unity.render-pipelines.universal": "10.2.2",
"com.unity.shadergraph": "10.2.2",
"com.unity.rendering.hybrid": "0.10.0-preview.21"
},
"hideInEditor": false
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}