generated from max/template-unity-project
One file per scene object. Reduce the overlap between users by splitting the scene data into multiple smaller files.
max
d225f897ba
- Object and prefab file id loading - Generate grid update - Switched uint to long but should probably be ulong! |
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Editor | ||
Runtime | ||
.gitattributes | ||
.gitignore | ||
Editor.meta | ||
LICENSE | ||
LICENSE.meta | ||
package.json | ||
package.json.meta | ||
README.md | ||
README.md.meta | ||
Runtime.meta |