ScenePartition/Editor/EditorGUIUtils.cs
max cf3198b0b7 Updated ScenePartitionEditorWindow
- Added clear button here instead of in ScenePartitionSOEditor
- Added editor util for horizontal line
- Exposed scene grid cell size value
2023-07-04 23:34:54 +02:00

20 lines
538 B
C#

using UnityEditor;
using UnityEngine;
namespace VertexColor.ScenePartition.Editor
{
public static class EditorGUIUtils
{
public static readonly Color horizontalLineColor = Color.white;
public static void HorizontalLine(Color color)
{
Color prev = GUI.color;
GUI.color = color;
EditorGUILayout.LabelField("", GUI.skin.horizontalSlider);
GUI.color = prev;
}
public static void HorizontalLine() => HorizontalLine(horizontalLineColor);
}
}