One file per scene object. Reduce the overlap between users by splitting the scene data into multiple smaller files.
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max 41df190afb Updated ScenePartitionViewEditor
- Grid is now drawn based on the cell size of the current active open scene
- Added function to get ScenePartitionSO of current active scene
2023-07-04 23:36:01 +02:00
Editor Updated ScenePartitionViewEditor 2023-07-04 23:36:01 +02:00
Runtime Updated ScenePartitionEditorWindow 2023-07-04 23:34:54 +02:00
.gitattributes Initial commit 2023-06-24 13:23:31 +02:00
.gitignore Initial commit 2023-06-24 13:23:31 +02:00
Editor.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
LICENSE Initial commit 2023-06-24 13:23:31 +02:00
LICENSE.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
package.json Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
package.json.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
README.md Initial commit 2023-06-24 13:23:31 +02:00
README.md.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
Runtime.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00

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