mirror of
https://github.com/maxartz15/SceneDebugViewer.git
synced 2024-12-25 11:18:27 +01:00
max
c207d4887e
Removed custom mip map importer. Textures are now created within Unity (tool might later be added as importable content). |
||
---|---|---|
.. | ||
Lit.shader | ||
Lit.shader.meta | ||
MipMaps.shader | ||
MipMaps.shader.meta | ||
ObjectSpaceNormals.shader | ||
ObjectSpaceNormals.shader.meta | ||
Overdraw.shader | ||
Overdraw.shader.meta | ||
RSPropertiesCG.cginc | ||
RSPropertiesCG.cginc.meta | ||
RSUtilsCG.cginc | ||
RSUtilsCG.cginc.meta | ||
TexelDensity.shader | ||
TexelDensity.shader.meta | ||
TriPlanarSurface.shader | ||
TriPlanarSurface.shader.meta | ||
TriPlanarUnlit.shader | ||
TriPlanarUnlit.shader.meta | ||
Unlit.shader | ||
Unlit.shader.meta | ||
VertexColors.shader | ||
VertexColors.shader.meta | ||
WorldSpaceNormals.shader | ||
WorldSpaceNormals.shader.meta |