Commit Graph

11 Commits

Author SHA1 Message Date
max
0907259aa8
Update README.md 2020-04-21 02:28:41 +02:00
max
fa40b918d0
Update README.md 2020-04-20 22:43:13 +02:00
max
8ff2db7e87 Model groups.
Added model group support, you can now have multiple meshes in one export.
Removed OBJ and mesh replace export options.
Mesh replace didn't work, might get added again in the feature.
OBJ needs to be rewritten as well to support the multiple meshes, and Unity now has model export options in engine.
Version 1.8.0+ is now only supports Unity2018.3+.
2020-04-20 22:30:08 +02:00
max
6c2daebb56
Update README.md 2020-04-13 18:11:59 +02:00
78f3daa145
Update README.md 2019-11-28 23:54:23 +01:00
max
a728366035 Export presets, wrap uv's, bugfixes and formatting.
[MA_TextureAtlas] Updated export window to use scriptable asset export presets. The option to wrap uv's (default = true). Bigfixes and code formatting.
2019-11-06 18:08:01 +01:00
max
7f17793af0 Fixed gray texture on export.
Fixed gray texture on export bug, it was caused by the texture scale function (during upscaling), right now it's required to have the texture dimensions be a power of 2 width/height.
Optional OBJ/PNG/sprite export options.
Chanaged readme.
TODO: Cleanup export code. Make proper scale options (bilinear & point).
2019-07-16 14:12:32 +02:00
09f7c488b9
Update README.md 2019-07-04 23:22:57 +02:00
7f5e22b3c1
Update README.md 2018-09-01 00:40:20 +02:00
Max
7c3391fd31
Update README.md 2018-08-27 08:55:04 +02:00
Max
356f5774fe
Initial commit 2018-08-27 08:47:29 +02:00