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275c54fb3d
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Update package.
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2021-04-06 10:17:36 +02:00 |
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34319d3a9d
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Update example1.
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2021-04-06 10:16:12 +02:00 |
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88b0bd925b
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Global shader parameters.
Switched to using global shader parameter names instead of directly assigning the data to the materials.
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2021-04-06 10:15:55 +02:00 |
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c782f5ac4f
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Update package.json
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2021-03-08 14:36:48 +01:00 |
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9cac72255c
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Update MaskRenderer.cs
Option to enable/disable layers.
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2021-03-08 14:33:46 +01:00 |
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e94f11424f
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Update MaskCamera.cs
- RT now gets generated at runtime.
- Added RT release on destroy.
- Fixed material property assignment.
- Changed naming.
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2021-03-04 13:39:11 +01:00 |
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1d177a7cf9
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Update MaskRenderer.cs
- Removed bool.
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2021-03-04 10:42:00 +01:00 |
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4489e3311c
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Clear Function
- Clear function.
- GUI moved to Camera.
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2021-03-03 17:50:44 +01:00 |
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4bd5e53592
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Sample
- Added example setup.
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2021-03-03 12:54:31 +01:00 |
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a028e600f5
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MaskCamera & MaskUV
- MaskUV shader graph node.
- Mask Camera as controller.
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2021-03-03 12:51:54 +01:00 |
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e400a62ed9
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Mask Camera
- MaskCamera.
- MaskDrawer.
- Settings.
- Prefab.
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2021-03-01 22:40:19 +01:00 |
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a8c303bd0e
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MaskRenderer
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2021-03-01 17:20:08 +01:00 |
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09bc6a90e7
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Package setup.
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2021-03-01 17:19:36 +01:00 |
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5eec7fd92d
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Initial commit
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2021-03-01 10:44:15 +01:00 |
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