mirror of
https://github.com/maxartz15/template-unity-package.git
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5.4 KiB
5.4 KiB
Change Log:
1.4.2
- Enhancement: adding conditionals to
.github/workflows/documentation.yml
and.github/workflows/mirror.yml
to prevent the jobs from running on other repos copying this template automatically. Added comments, and updated documentation indicating these conditional's purpose, and how to remove them.
1.4.1
- Enhancement: changing the mirror action to this one.
1.4.0
- Feature: added Github Action to mirror the repository to
Bitbucket
automatically. This new file is available here:.github/workflows/mirror.yml
. - Enhancement: updated Customize Package manual talking about what files from
.github
can be deleted or edited.
1.3.1
- Typo: Fixed the documentation build status badge in
README.md
.
1.3.0
- Feature: added Github Action to auto-generate documentation in the
Documentation~
folder using DocFX for Unity project as reference. - Feature: adding Github feature, sponsorship! The
FUNDING.yml
file in.github
folder adds a sponsorship button on Github with a link to Ko-Fi. - Enhancement: Updated
README.md
to link to the newly-generated documentation, and provide better installation instructions.
1.2.2
- Enhancement: making the platform
OmiyaGames.Template.Editor.asmdef
andOmiyaGames.Template.Editor.Tests.asmdef
supports to only the editor.
1.2.1
- Rename:
EditorExampleTest.cs
toTestEditorExample.cs
. Updated class name along with it. - Rename:
RuntimeExampleTest.cs
toTestRuntimeExample.cs
. Updated class name along with it. - Typo: Removed
[CustomEditor(typeof(RuntimeExample))]
attribute fromEditorExampleTest.cs
. It serves no purpose. - Typo: Removed
[CustomEditor(typeof(RuntimeExample))]
attribute fromEditorExampleTest.cs
. It serves no purpose.
1.2.0
- Feature: Updated the
Tests
assembly definition files and example scripts with proper configuration for editing/creating new unit test scripts. Also updatedpackage.json
with NUnit as a required dependency. - Enhancement: Added significantly more information in
README.md
so other people can use a more fleshed-out markdown format to start their documentation. - Enhancement: Changing
package.json
into a type -> Tool, and added one more keyword. - Enhancement: Noting
THIRD PARTY NOTICES.md
is just an example, and this project doesn't actually use any 3rd party tools yet (besides unit testing, but I think that's already implied).
1.1.0
- Feature: adding a
Documentation~/Doxyfile
to make generating Doxygen files a little easier.
1.0.2
- Typo: renaming
Documentation~/index.md
toDocumentation~/Template.md
to match Unity recommendation.
1.0.1
- Bug fix:
Editor/EditorExample.cs
now compiles properly. - Typo: updated namespace in
Tests/Editor/EditorExampleTest.cs
to inlucdeTest
. - Typo: changing the
THIRD PARTY NOTICES.md
Credits section to use a list, so each field is in its own line.
1.0.0
- Initial release:
- Confirmed the template project works by battle-testing it to Omiya Games - Common package.
- Updated every text to be more generic.