# Change Log: ## 1.4.2 - Enhancement: adding conditionals to [`.github/workflows/documentation.yml`](https://github.com/OmiyaGames/template-unity-package/blob/master/.github/workflows/documentation.yml) and [`.github/workflows/mirror.yml`](https://github.com/OmiyaGames/template-unity-package/blob/master/.github/workflows/mirror.yml) to prevent the jobs from running on other repos copying this template automatically. Added comments, and updated documentation indicating these conditional's purpose, and how to remove them. ## 1.4.1 - Enhancement: changing the mirror action to [this one](https://github.com/marketplace/actions/mirroring-repository). ## 1.4.0 - Feature: added Github Action to mirror the repository to [`Bitbucket`](https://bitbucket.org/OmiyaGames/template-unity-package) automatically. This new file is available here: [`.github/workflows/mirror.yml`](https://github.com/OmiyaGames/template-unity-package/blob/master/.github/workflows/mirror.yml). - Enhancement: updated [Customize Package manual](https://omiyagames.github.io/template-unity-package/manual/customizePackage.html) talking about what files from `.github` can be deleted or edited. ## 1.3.1 - Typo: Fixed the documentation build status badge in [`README.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/README.md). ## 1.3.0 - Feature: added Github Action to auto-generate documentation in the [`Documentation~`](https://github.com/OmiyaGames/template-unity-package/blob/master/Documentation~) folder using [DocFX for Unity](https://github.com/NormandErwan/DocFxForUnity) project as reference. - Feature: adding Github feature, sponsorship! The `FUNDING.yml` file in `.github` folder adds a sponsorship button on Github with a link to [Ko-Fi](https://ko-fi.com/omiyagames). - Enhancement: Updated [`README.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/README.md) to link to the newly-generated documentation, and provide better installation instructions. ## 1.2.2 - Enhancement: making the platform [`OmiyaGames.Template.Editor.asmdef`](https://github.com/OmiyaGames/template-unity-package/blob/master/Editor/OmiyaGames.Template.Editor.asmdef) and [`OmiyaGames.Template.Editor.Tests.asmdef`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/OmiyaGames.Template.Editor.Tests.asmdef) supports to only the editor. ## 1.2.1 - Rename: `EditorExampleTest.cs` to [`TestEditorExample.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/TestEditorExample.cs). Updated class name along with it. - Rename: `RuntimeExampleTest.cs` to [`TestRuntimeExample.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/TestRuntimeExample.cs). Updated class name along with it. - Typo: Removed `[CustomEditor(typeof(RuntimeExample))]` attribute from [`EditorExampleTest.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/TestEditorExample.cs). It serves no purpose. - Typo: Removed `[CustomEditor(typeof(RuntimeExample))]` attribute from [`EditorExampleTest.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/TestEditorExample.cs). It serves no purpose. ## 1.2.0 - Feature: Updated the [`Tests`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests) assembly definition files and example scripts with proper configuration for editing/creating new unit test scripts. Also updated [`package.json`](https://github.com/OmiyaGames/template-unity-package/blob/master/package.json) with NUnit as a required dependency. - Enhancement: Added significantly more information in [`README.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/README.md) so other people can use a more fleshed-out markdown format to start their documentation. - Enhancement: Changing [`package.json`](https://github.com/OmiyaGames/template-unity-package/blob/master/package.json) into a type -> Tool, and added one more keyword. - Enhancement: Noting [`THIRD PARTY NOTICES.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/THIRD%20PARTY%20NOTICES.md) is just an example, and this project doesn't actually use any 3rd party tools yet (besides unit testing, but I think that's already implied). ## 1.1.0 - Feature: adding a [`Documentation~/Doxyfile`](https://github.com/OmiyaGames/template-unity-package/blob/master/Documentation~/Doxyfile) to make generating [Doxygen](http://doxygen.nl/) files a little easier. ## 1.0.2 - Typo: renaming `Documentation~/index.md` to [`Documentation~/Template.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/Documentation~/Template.md) to match Unity recommendation. ## 1.0.1 - Bug fix: [`Editor/EditorExample.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Editor/EditorExample.cs) now compiles properly. - Typo: updated namespace in [`Tests/Editor/EditorExampleTest.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/EditorExampleTest.cs) to inlucde `Test`. - Typo: changing the [`THIRD PARTY NOTICES.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/THIRD%20PARTY%20NOTICES.md) Credits section to use a list, so each field is in its own line. ## 1.0.0 - Initial release: - Confirmed the template project works by battle-testing it to [Omiya Games - Common](https://github.com/OmiyaGames/omiya-games-common) package. - Updated every text to be more generic.