VertexAnimation/Runtime/Scripts
max 1afaa6d81f Include inactive meshes.
Option to include inactive meshes.
2021-01-21 10:43:33 +01:00
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ModelBaker Include inactive meshes. 2021-01-21 10:43:33 +01:00
ModelBaker.meta ModelBaker Test 2021-01-09 15:56:38 +01:00
VA_Animation.cs Fix texture naming error. 2021-01-19 16:35:37 +01:00
VA_Animation.cs.meta Simplify data. 2021-01-19 01:18:25 +01:00
VA_AnimationBook.cs Fix texture naming error. 2021-01-19 16:35:37 +01:00
VA_AnimationBook.cs.meta AnimationLibrary Editor 2020-12-10 19:51:02 +01:00
VA_AnimationLibrary.cs Tmp Fix FixedString32 being zero at runtime. 2021-01-19 15:23:52 +01:00
VA_AnimationLibrary.cs.meta AnimationLibrary Editor 2020-12-10 19:51:02 +01:00
VA_AnimationLibraryComponentAuthoring.cs Tmp Fix FixedString32 being zero at runtime. 2021-01-19 15:23:52 +01:00
VA_AnimationLibraryComponentAuthoring.cs.meta AnimationLibrary start, AnimatorSystem parallel 2020-12-09 18:36:32 +01:00
VA_AnimationLibraryData.cs Fix texture naming error. 2021-01-19 16:35:37 +01:00
VA_AnimationLibraryData.cs.meta AnimationLibrary Editor 2020-12-10 19:51:02 +01:00
VA_AnimatorComponentAuthoring.cs Model Baker Updates 2021-01-14 00:45:25 +01:00
VA_AnimatorComponentAuthoring.cs.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
VA_AnimatorSystem.cs AnimationLibrary 2020-12-14 20:27:44 +01:00
VA_AnimatorSystem.cs.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
VA_MaterialComponentData.cs AnimationLibrary 2020-12-14 20:27:44 +01:00
VA_MaterialComponentData.cs.meta AnimatorSystems test. 2020-12-06 02:36:15 +01:00
VA_Texture2DArrayUtils.cs GenerateTexture2DArray in ModelBaker 2021-01-18 13:42:45 +01:00
VA_Texture2DArrayUtils.cs.meta AnimationLibrary Editor 2020-12-10 19:51:02 +01:00