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https://github.com/maxartz15/VertexAnimation.git
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Package.json
Package.json deps. More texture checks. Upgrade project to 2020.2. NOTE: Only works in editor. TODO: Save generated data in editor time.
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@ -102,6 +102,7 @@
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"m_Id": "da67a8cccc5e47829fbfcf50aead1f3e"
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}
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],
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"synonyms": [],
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_CustomColors": {
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@ -119,7 +120,6 @@
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"m_Id": 1,
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"m_DisplayName": "Vector1",
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"m_SlotType": 0,
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"m_Priority": 2147483647,
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"m_Hidden": false,
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"m_ShaderOutputName": "Vector1",
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"m_StageCapability": 3,
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@ -137,7 +137,6 @@
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"m_Id": 1,
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"m_DisplayName": "vector3",
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"m_SlotType": 0,
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"m_Priority": 2147483647,
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"m_Hidden": false,
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"m_ShaderOutputName": "vector3",
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"m_StageCapability": 3,
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@ -184,6 +183,7 @@
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"m_Id": "af9842cba20446ec90d8a3d622f30915"
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}
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],
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"synonyms": [],
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"m_Precision": 0,
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"m_PreviewExpanded": false,
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"m_CustomColors": {
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@ -202,7 +202,6 @@
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"m_Id": 0,
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"m_DisplayName": "vector1",
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"m_SlotType": 1,
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"m_Priority": 2147483647,
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"m_Hidden": false,
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"m_ShaderOutputName": "vector1",
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"m_StageCapability": 3,
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@ -220,7 +219,6 @@
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"m_Id": 0,
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"m_DisplayName": "Vector3",
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"m_SlotType": 1,
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"m_Priority": 2147483647,
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"m_Hidden": false,
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"m_ShaderOutputName": "Out",
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"m_StageCapability": 3,
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@ -264,6 +262,7 @@
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"m_Id": "285ef83ab3394450b82148d63dacc74d"
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}
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],
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"synonyms": [],
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_CustomColors": {
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@ -273,7 +272,7 @@
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}
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{
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"m_SGVersion": 0,
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"m_SGVersion": 1,
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"m_Type": "UnityEditor.ShaderGraph.Internal.Vector3ShaderProperty",
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"m_ObjectId": "f4f17c3262704090a48f16ca7b479fe2",
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"m_Guid": {
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@ -284,7 +283,8 @@
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"m_OverrideReferenceName": "",
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"m_GeneratePropertyBlock": true,
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"m_Precision": 0,
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"m_GPUInstanced": false,
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"overrideHLSLDeclaration": false,
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"hlslDeclarationOverride": 0,
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"m_Hidden": false,
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"m_Value": {
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"x": 1.0,
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