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Partial Class
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@ -2,7 +2,7 @@ using Unity.Entities;
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using Unity.Mathematics;
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using TAO.VertexAnimation;
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public class CharacterAnimationSystem : SystemBase
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public partial class CharacterAnimationSystem : SystemBase
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{
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protected override void OnUpdate()
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{
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@ -2,7 +2,7 @@ using Unity.Entities;
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using Unity.Transforms;
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using Unity.Mathematics;
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public class SpawnerSystem : SystemBase
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public partial class SpawnerSystem : SystemBase
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{
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private EntityCommandBufferSystem enityCommandBufferSystem;
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