diff --git a/Samples~/Example2/Scripts/CharacterAnimationSystem.cs b/Samples~/Example2/Scripts/CharacterAnimationSystem.cs index 6611cee..9eb330b 100644 --- a/Samples~/Example2/Scripts/CharacterAnimationSystem.cs +++ b/Samples~/Example2/Scripts/CharacterAnimationSystem.cs @@ -2,7 +2,7 @@ using Unity.Entities; using Unity.Mathematics; using TAO.VertexAnimation; -public class CharacterAnimationSystem : SystemBase +public partial class CharacterAnimationSystem : SystemBase { protected override void OnUpdate() { diff --git a/Samples~/Example2/Scripts/SpawnerSystem.cs b/Samples~/Example2/Scripts/SpawnerSystem.cs index 84cbc0f..bb2d8f7 100644 --- a/Samples~/Example2/Scripts/SpawnerSystem.cs +++ b/Samples~/Example2/Scripts/SpawnerSystem.cs @@ -2,7 +2,7 @@ using Unity.Entities; using Unity.Transforms; using Unity.Mathematics; -public class SpawnerSystem : SystemBase +public partial class SpawnerSystem : SystemBase { private EntityCommandBufferSystem enityCommandBufferSystem;