Switched to Houdini vector packing

This commit is contained in:
max
2021-02-03 22:13:59 +01:00
parent de17fa3ffb
commit 0ad1cd59d8
8 changed files with 335 additions and 306 deletions

View File

@ -25,7 +25,7 @@ float2 VA_UV_float(float2 uv, int maxFrames, float time)
}
void VA_float(float2 uv, SamplerState texSampler, Texture2D positionMap, float time, int maxFrames,
out float3 position, out float3 alpha)
out float3 position, out float alpha)
{
float2 uvPosition = VA_UV_float(uv, maxFrames, time);
@ -39,7 +39,7 @@ void VA_float(float2 uv, SamplerState texSampler, Texture2D positionMap, float t
}
void VA_ARRAY_float(float2 uv, SamplerState texSampler, Texture2DArray positionMap, float positionMapIndex, float time, int maxFrames,
out float3 position, out float3 alpha)
out float3 position, out float alpha)
{
float2 uvPosition = VA_UV_float(uv, maxFrames, time);