Update ExtendedScriptableObjectDrawer.cs

This commit is contained in:
max 2022-05-07 01:33:01 +02:00
parent f00c7d43aa
commit 087a0f7fdb

View File

@ -16,7 +16,8 @@ namespace ScriptableData.Editor
{
// Permamently exclude classes from being affected by the drawer.
private static readonly string[] ignoredFullClassNames = new string[] { "TMPro.TMP_FontAsset" };
private const int buttonWidth = 20;
private static readonly GUIContent buttonContent = EditorGUIUtility.IconContent("d_ScriptableObject On Icon");
private const int buttonWidth = 16;
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
@ -106,7 +107,7 @@ namespace ScriptableData.Editor
propertyRect.width -= buttonWidth;
// Draw create button.
Rect buttonRect = new Rect(position.x + position.width - buttonWidth, position.y, buttonWidth, EditorGUIUtility.singleLineHeight);
Rect buttonRect = new Rect(position.x + position.width - buttonWidth, position.y + 1, buttonWidth, EditorGUIUtility.singleLineHeight);
DrawScriptableObjectCreateButton(buttonRect, property, fieldType);
}
}
@ -126,7 +127,7 @@ namespace ScriptableData.Editor
private static void DrawScriptableObjectCreateButton(Rect position, SerializedProperty property, Type type)
{
if (GUI.Button(position, "+"))
if (GUI.Button(position, buttonContent, EditorStyles.iconButton))
{
GenericMenu typeChooser = new GenericMenu();
IEnumerable<Type> types = type.Assembly.GetTypes().Where(t => type.IsAssignableFrom(t));