mirror of
https://github.com/maxartz15/ScriptableData.git
synced 2024-11-14 02:35:35 +01:00
155 lines
4.9 KiB
C#
155 lines
4.9 KiB
C#
// References:
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// https://gist.github.com/tomkail/ba4136e6aa990f4dc94e0d39ec6a058c
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// Developed by Tom Kail at Inkle
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// Released under the MIT Licence as held at https://opensource.org/licenses/MIT
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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namespace ScriptableData.Editor
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{
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[CustomPropertyDrawer(typeof(ScriptableObject), true)]
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public class ExtendedScriptableObjectDrawer : PropertyDrawer
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{
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// Permamently exclude classes from being affected by the drawer.
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private static readonly string[] ignoredFullClassNames = new string[] { "TMPro.TMP_FontAsset" };
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private static readonly GUIContent buttonContent = EditorGUIUtility.IconContent("d_ScriptableObject On Icon");
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private const int buttonWidth = 16;
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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float totalHeight = EditorGUIUtility.singleLineHeight;
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SerializedObject serializedObject = null;
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if (property.objectReferenceValue is ScriptableObject scriptableObject)
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{
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serializedObject = new SerializedObject(scriptableObject);
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}
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if (serializedObject == null || !serializedObject.HasVisableSubProperties() || fieldInfo.HasAttribute<NonExtendableAttribute>())
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{
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return totalHeight;
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}
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if (property.isExpanded)
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{
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// Iterate over all the values and draw them.
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SerializedProperty p = serializedObject.GetIterator();
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if (p.NextVisible(true))
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{
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do
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{
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// Skip drawing the class file.
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if (EditorUtils.IsIgnoredProperty(p))
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{
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continue;
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}
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float height = EditorGUI.GetPropertyHeight(p, null, true) + EditorGUIUtility.standardVerticalSpacing;
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totalHeight += height;
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}
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while (p.NextVisible(false));
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}
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// Add a tiny bit of height if open for the background
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totalHeight += EditorGUIUtility.standardVerticalSpacing;
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}
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return totalHeight;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUI.BeginProperty(position, label, property);
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Type fieldType = EditorUtils.GetFieldType(fieldInfo);
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// Draw with default drawer.
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if (fieldType == null || HasIgnoredClassName(fieldType) || fieldInfo.HasAttribute<NonExtendableAttribute>())
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{
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EditorGUI.PropertyField(position, property, label);
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EditorGUI.EndProperty();
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return;
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}
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Rect foldoutRect = new Rect(position.x, position.y, EditorGUIUtility.labelWidth, EditorGUIUtility.singleLineHeight);
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Rect indentedPosition = EditorGUI.IndentedRect(position);
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float indentOffset = indentedPosition.x - position.x;
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Rect propertyRect = new Rect(position.x + (EditorGUIUtility.labelWidth - indentOffset + 2), position.y, position.width - (EditorGUIUtility.labelWidth - indentOffset + 2), EditorGUIUtility.singleLineHeight);
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SerializedObject serializedObject = null;
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if(property.objectReferenceValue is ScriptableObject scriptableObject)
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{
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serializedObject = new SerializedObject(scriptableObject);
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}
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// Check for sub properties and if the property can be expanded.
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if (serializedObject != null && serializedObject.HasVisableSubProperties())
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{
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property.isExpanded = EditorGUI.Foldout(foldoutRect, property.isExpanded, new GUIContent(property.displayName), true);
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if (property.isExpanded)
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{
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// Draw sub properties.
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serializedObject.Draw(position);
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}
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}
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else
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{
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EditorGUI.LabelField(foldoutRect, new GUIContent(property.displayName));
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if (property.objectReferenceValue == null)
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{
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propertyRect.width -= buttonWidth;
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// Draw create button.
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Rect buttonRect = new Rect(position.x + position.width - buttonWidth, position.y + 1, buttonWidth, EditorGUIUtility.singleLineHeight);
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DrawScriptableObjectCreateButton(buttonRect, property, fieldType);
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}
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}
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EditorGUI.BeginChangeCheck();
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// Draw object field.
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EditorGUI.PropertyField(propertyRect, property, GUIContent.none, false);
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if (EditorGUI.EndChangeCheck())
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{
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property.serializedObject.ApplyModifiedProperties();
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}
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property.serializedObject.ApplyModifiedProperties();
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EditorGUI.EndProperty();
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}
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private static void DrawScriptableObjectCreateButton(Rect position, SerializedProperty property, Type type)
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{
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if (GUI.Button(position, buttonContent, EditorStyles.iconButton))
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{
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GenericMenu typeChooser = new GenericMenu();
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IEnumerable<Type> types = type.Assembly.GetTypes().Where(t => type.IsAssignableFrom(t));
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foreach (Type t in types)
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{
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if (t.IsAbstract)
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{
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continue;
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}
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typeChooser.AddItem(new GUIContent(t.Name), false, (o) => {
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property.objectReferenceValue = EditorUtils.CreateAssetWithSavePrompt(o as Type, EditorUtils.GetSelectedAssetPath(property));
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property.serializedObject.ApplyModifiedProperties();
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}, t);
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}
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typeChooser.ShowAsContext();
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}
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}
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private static bool HasIgnoredClassName(Type type)
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{
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return ignoredFullClassNames.Contains(type.FullName);
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}
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}
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} |