generated from max/template-unity-project
One file per scene object. Reduce the overlap between users by splitting the scene data into multiple smaller files.
max
b6f9052cff
- Worked on serialization issues (some string data doesn't get correctly formatted, but was also not needed, so removed the data part from ScenePartition) - Moved some files to runtime (wip) |
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Editor | ||
Runtime | ||
.gitattributes | ||
.gitignore | ||
Editor.meta | ||
LICENSE | ||
LICENSE.meta | ||
package.json | ||
package.json.meta | ||
README.md | ||
README.md.meta | ||
Runtime.meta |