generated from max/template-unity-project
max
b6f9052cff
Work State Serialization
- Worked on serialization issues (some string data doesn't get correctly formatted, but was also not needed, so removed the data part from ScenePartition) - Moved some files to runtime (wip)
template-unity-project
Description
One file per scene object. Reduce the overlap between users by splitting the scene data into multiple smaller files.
Readme
204 KiB
Languages
C#
100%