One file per scene object. Reduce the overlap between users by splitting the scene data into multiple smaller files.
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max 8b44c33813 Editor layout
- Cleanup the editors a bit
- Editor foldout scope
- Cell size to editor (this is user preference data, could be put in EditorPrefs later)
2023-07-09 23:01:48 +02:00
Editor Editor layout 2023-07-09 23:01:48 +02:00
Runtime Editor layout 2023-07-09 23:01:48 +02:00
.gitattributes Initial commit 2023-06-24 13:23:31 +02:00
.gitignore Initial commit 2023-06-24 13:23:31 +02:00
Editor.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
LICENSE Initial commit 2023-06-24 13:23:31 +02:00
LICENSE.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
package.json Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
package.json.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
README.md Initial commit 2023-06-24 13:23:31 +02:00
README.md.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00
Runtime.meta Basic split saving and loading of scene files 2023-06-24 14:27:50 +02:00

template-unity-project