2023-06-27 00:24:46 +02:00
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namespace VertexColor.ScenePartition.Editor
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2023-06-25 15:51:54 +02:00
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{
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2023-06-27 00:24:46 +02:00
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[System.Serializable]
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public class ScenePartitionData
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{
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public bool HasCreatedPartitions => ScenePartitions != null && ScenePartitions.Count > 0;
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public ScenePartitionSortedList ScenePartitions = new ScenePartitionSortedList();
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public bool HasLoadedPartitions => LoadedScenePartitions != null && LoadedScenePartitions.Count > 0;
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public ScenePartitionSortedList LoadedScenePartitions = new ScenePartitionSortedList();
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public SceneGrid SceneGrid = new SceneGrid();
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2023-06-25 15:51:54 +02:00
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}
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}
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