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Replaced mip textures.
Removed custom mip map importer. Textures are now created within Unity (tool might later be added as importable content).
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@ -1,6 +1,6 @@
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// Ref: https://aras-p.info/blog/2011/05/03/a-way-to-visualize-mip-levels/
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Shader "Hidden/RS/TexelDensityChecker"
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Shader "Hidden/RS/TexelDensity"
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{
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SubShader
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{
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