mirror of
https://github.com/maxartz15/SceneDebugViewer.git
synced 2024-11-24 04:35:33 +01:00
Added ScrollViewScope.
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c207d4887e
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@ -10,6 +10,7 @@ namespace TAO.SceneDebugViewer.Editor
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public static List<ReplacementShaderSetupScriptableObject> options = new List<ReplacementShaderSetupScriptableObject>();
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public static List<ReplacementShaderSetupScriptableObject> options = new List<ReplacementShaderSetupScriptableObject>();
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private GUIStyle optionsButtonStyle = null;
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private GUIStyle optionsButtonStyle = null;
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private Vector2 scrollPos;
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[MenuItem("Window/Analysis/SceneDebugViewer")]
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[MenuItem("Window/Analysis/SceneDebugViewer")]
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static void Init()
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static void Init()
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@ -37,6 +38,10 @@ namespace TAO.SceneDebugViewer.Editor
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Load();
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Load();
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}
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}
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using (var scope = new GUILayout.ScrollViewScope(scrollPos, false, false))
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{
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scrollPos = scope.scrollPosition;
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if (window.position.width <= 101)
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if (window.position.width <= 101)
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{
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{
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// Compact grid.
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// Compact grid.
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@ -85,6 +90,7 @@ namespace TAO.SceneDebugViewer.Editor
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}
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}
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}
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}
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}
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}
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}
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private static void Load()
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private static void Load()
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{
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{
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