SceneDebugViewer/Runtime/Shaders/RSPropertiesCG.cginc

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#ifndef RS_PROPERTIES_CG_INCLUDED
#define RS_PROPERTIES_CG_INCLUDED
sampler2D _RS_Texture;
float4 _RS_Texture_ST;
float _RS_Sharpness;
fixed4 _RS_Color;
half _RS_Metallic;
half _RS_Glossiness;
#endif